FS Scenery Programs

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Re: FS Scenery Programs

Postby Lurch16th » Wed Feb 16, 2005 1:06 pm

As it turned out I wanted to trace my driveway using colors from the Paint program. So apparently all you have to do is add even 1 pixel of a color and it becomes a "color" photo.

Photoscenery maker worked pretty well. Actually took an area(about 3/4 mile) of aerial photo and placed it exactly where it's supposed to go.  
My own residence was in the photo as a reference.  

However, even though i used very precise Lat/Long coords, when I fly over the area,  

the aerial photo texture is surrounded by large square of blue, which sure looks like water texture(light blue)


I ran PSM several times and made sure i did processes one at a time and left out the "merge Alpha texture' part, thinkin the sim thinks there's supposed to be water there.

Don't know if it means anything, but so happens, i had traced all of the roads in the aerial with a light blue color, almost, (if not the same as) the water texture color.

The "light blue" roads end at all 4 sides of the aerial photo.

Anybody have any ideas about getting rid of the light blue border?   It's possible that my photo uses an area which is smaller than a standard "scenery cell" or something.


http://www.evenlink.com/samcb/aviation/NHBD.jpg
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Re: FS Scenery Programs

Postby bm » Thu Feb 17, 2005 8:27 am

You don't even need to add colour to turn it into a 'colour' picture. Just increasing the colour depth in irfanview would do the trick. Adding a pixel of colour does the same thing (but then you have 1 pixel of colour ;))

Looks like your doing well - thanks for showing us how it
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Re: FS Scenery Programs

Postby RollerBall » Thu Feb 17, 2005 11:47 am

[quote]Anybody have any ideas about getting rid of the light blue border?
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Re: FS Scenery Programs

Postby Lurch16th » Thu Feb 17, 2005 7:55 pm

yeah, i remember reading about the water cylinder with land mass draped over it.
I thought i had draped it over the existing mesh.   if not what do i need to do.

I remember reading about modifying the .inf file to force the aerial photo to be placed in a specific spot.

think i'll keep track of what i did and when i get it right, then do a step-by-step tutorial.
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Re: FS Scenery Programs

Postby Tasmanet » Sat Feb 19, 2005 6:56 am

Have a look at
http://www.terrabuilder.com/

>Help
>Technical Bulletins
>Scenery Display Problems

A tutorial would be great.
Last edited by Tasmanet on Sat Feb 19, 2005 6:59 am, edited 1 time in total.
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Re: FS Scenery Programs

Postby Bombardier101 » Sat Feb 19, 2005 9:18 am

Hi guys,

Where do you type in the lat-lon coordinates of your scenery in FSSC?


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Re: FS Scenery Programs

Postby Lurch16th » Sat Feb 19, 2005 10:44 am

That's great Tas,
However, if you look at the very last photo of the example where the satt scenery doesn't fill any of the LOD cells,  that is the same as the screen shot that i just posted.  It didn't fill any one cell, but scenery was created.  So what does that mean?

I got the same result when i edited the inf file to force a LOD = 13, so simply doing that won't solve the problem and leaving it out didn't make it any worse.

What i will do though is go back to the same USGS site,pan north, south east and west, getting sreens of each,  expand the original photo canvas to exact LOD cell size and copy in the pans.

Is  there an easier way to use any sizeaerial photo and just drape it on top of the mesh, like mentioned above, without all the copy/paste etc.?
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Re: FS Scenery Programs

Postby brittair » Sun Feb 20, 2005 2:57 am

Bombadier, In FSSC to put in the lat/long co-ords, Edit, Scenery Properties, Dimensions.
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Re: FS Scenery Programs

Postby Bombardier101 » Tue Feb 22, 2005 6:46 am

That was why my scenery wasn't working!! ;D ;D ;D ;D
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Re: FS Scenery Programs

Postby brittair » Tue Feb 22, 2005 12:04 pm

Glad I could help
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Re: FS Scenery Programs

Postby Bombardier101 » Wed Feb 23, 2005 6:59 am

Hi again Brittair,

Gotta prob; when I make a flat area that is elevated above the ground and put a polygon there it shows up as patches of sand, not a large area of sand!!??? ??? ??? ??? Can you help me out? ???
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Re: FS Scenery Programs

Postby brittair » Wed Feb 23, 2005 7:06 am

Could you clarify what you are creating and post an image of the problem, not sure I understand the problem.
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Re: FS Scenery Programs

Postby Lurch16th » Wed Feb 23, 2005 7:39 am

Can anyone answer my question?

Is  there an easier way to use any size aerial photo and just drape it on top of the mesh, like mentioned above, without all the copy/paste etc.?

ie, if you use a photo that is smaller than a LOD cell how can you make it drape over the existing scenery as opposed to replacing it?
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Re: FS Scenery Programs

Postby brittair » Wed Feb 23, 2005 8:55 am

Sorry Lurch I do not know much about this area.  

I did use an aerial photo to create an airfield by placing it as a background in FSSC, scaling is using known building sizes, runway orientation and made it visible in FS9.  I then used AFCAD to create runways and taxiways etc.

Hope this helps
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Re: FS Scenery Programs

Postby Bombardier101 » Thu Feb 24, 2005 4:50 am

Sorry about the lack of info Brittair. Now I've created a flat area in FSSC and then I do a polygon on the flat area and choose a sand texture for the polygon. When I go into CFS2 it isn't one big polygon, it looks like a sand checkerboard >:( >:( >:( ??? ::) :-[ Might help to say the flat area is actualy elevated. ???
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