Hello again,
Am trying to make solid red beacons to add to rooftops of buildings which surround an airport. Using FSDS2 to create all scenery objects here. I have managed to get flashing beacons operational, this is done by naming the lamp-object as light_beacon and then setting the pre-process to "beacon on". Have tried changing the light name to light_nav (altho this is for aircraft of course), and the pre-process to "dusk/dawn", "night" and "dark". None of the other options seem to work. Any ideas?