by MattNW » Thu Feb 17, 2005 8:10 pm
I'd need a little more information to tell you for sure. Do you mean that you modeled it in Gmax and are wanting to create a scenery to get it into MSFS?
Or do you mean that you have made the 3D model and used a scenery editor and the scenery isn't showing?
In the first case you will need to convert the 3D object into an api macro file then use a scenery editor like FSSC (FS Scenery Creator) to make a scenery file for the sim.
Once you have that you export it through the scenery program into a folder. The folder should have two subfolders "Scenery" and "Texture". Simply put this into whatever add on scenery location you use for your sim and activate it through the "Add Scenery" dialog in the sim just like a downloaded scenery file.
For the second situation I would definately need more info to give any instructions.
In Memory of John Consterdine (FS Tipster)1962-2003