
Only aircraft with xyz.{n}af textures. That's FS5 (using FS98 converter - you'll need to have FS98 installed to work), FS98, many FS2000 and even a very few FS2002 aircraft. Don't waste your time with anything with .bmp textures.
Some of the best ones I've made have been using FS5 models - explain that one if you can.
I doubt it will be able to read the more complex MDL files used by FSDS & certainly not Gmax.
But now there's another problem. I can't set the path for scasm (in the configuration file). It says that the path must lead to one of the Freeware compilers. I've tried over and over but it won't accept the path. What's Wrong?
1. Hagar, you said it's possible to make the objects explodable. How?
The library was created for us by my old friend Bill Potvin. I have no idea how he did it.
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