by Felix/FFDS » Thu May 20, 2004 9:58 am
Point of information - even with *.*af files, for CFS1, SOME textures maybe straight bitmaps. The way to find out is to rename the *.*af texture as *.bmp: if it opens normally, it's a bitmap, no conversion needed.
What happened is that with CFS1, you could use regular bitmaps, but since the models were still being built with FSFS or AF99, which used the raw *.*af format, the model could be set up as a bitmap, but had to maintain the model's naming convention. you COULD go into the mdl with a hext editor and rename the names to *.bmp (changing each to a unique name, of course), and Chuck Dome made a utility to do that, but in the end, most bitmap conversions/repaints ended up retaining the original names.
Felix/FFDS