
<Gauge Name="wingtip">
<Element>
<Select>
<Value>
(A:G FORCE, gforce) abs 2.0 > (A:FLAP HANDLE PERCENT,percent) 10 < &&
if{ (A:LIGHT WING,bool) ! if{ (>K:TOGGLE_WING_LIGHTS) } }
els{ (A:LIGHT WING,bool) if{ (>K:TOGGLE_WING_LIGHTS) } }
</Value>
</Select>
</Element>
<Element>
<Select>
<Value>
(A:GENERAL ENG1 THROTTLE LEVER POSITION,percent) 100 < (A:GENERAL ENG1 THROTTLE LEVER POSITION,percent) 50 > &&
(A:INDICATED ALTITUDE,feet) 28000 < &&
if{ (A:SMOKE ENABLE,bool) ! if{ (>K:SMOKE_ON) } }
els{ (A:SMOKE ENABLE,bool) if{ (>K:SMOKE_OFF) } }
</Value>
</Select>
</Element>
</Gauge> 







Ok but what is the element? what element are we going to use ?
Let me make that and xml gauge and see if it does ..but how the position of the smoke is assign :-/
<Gauge Name="ALROT EFFECT CONTROLLER">
<Element>
<Select>
<Value>
(A:GENERAL ENG1 THROTTLE LEVER POSITION,percent) 100 < (A:GENERAL ENG1 THROTTLE LEVER POSITION,percent) 50 > &&
(A:INDICATED ALTITUDE,feet) 28000 < &&
if{ (A:SMOKE ENABLE,bool) ! if{ (>K:SMOKE_ON) } }
els{ (A:SMOKE ENABLE,bool) if{ (>K:SMOKE_OFF) } }
</Value>
</Select>
</Element>
</Gauge>














you could have just gotten the effect the HJG aircraft create like the b727

thats not really good. But to me it doesnt matter models are more important then sound and textures


Return to Aircraft & 3D Design
Users browsing this forum: No registered users and 194 guests