Is there a standard list of part names to use, or just common sense part names?
Is there a standard list of part names to use, or just common sense part names?
As has been stated, for FSX the partnames are not necessary, but I submit that always using the correct names WILL be of great help...
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As has been stated, for FSX the partnames are not necessary, but I submit that always using the correct names WILL be of great help...
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That's one good habit I've picked up from working with FSDS - you name the animated part exactly as it is in the mamkemdl.parts.xml or modelef.xml (as the case may be)
I do not like "Box29" or such because I can never remember if that's just a helper/reference part or that's my main fuselage.
I am very sloppy and lazy I leave the name as it is created Box Cyliders etc, it is more appropriate to use the names as it has been established here by using the real FSX/FS9 SDK name parts
I've been messing with putting the 3-views for my first project into Gmax, is there a certain size they have to be before they go into the view ports?
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