Leonardo Da Vinci Glider!

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Leonardo Da Vinci Glider!

Postby Vertigo211 » Fri Jan 01, 2010 9:15 pm

Hello there,

I have a brand new idea that i want to exploit.

Wouldn't it be awesome to fly one of mankind's very first flying machines?

Since we have flight sim aircraft from early biplanes to futuristic fantasy spacecraft. Why not travel back in time?

I am not a very good design artist. I have used gmax for some small projects but nothing big. Anyone who could contribute to this exiting project is welcome.

I have more than enought details on the aerodynamic behavior of the glider.

There is currently a da vinci glider in the game called assasins creed 2. I do not know how hard it would be to make it work in fsx. Or if it is even possible or legal. I know for certain that the default 737 in fsx has been used in a game called Arma 2.
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Re: Leonardo Da Vinci Glider!

Postby machineman9 » Sat Jan 02, 2010 9:38 am

I love the idea, but you'd have to get someone to model massive fires around the Flight Simulator world, as per Asassin's Creed 2
Last edited by machineman9 on Sat Jan 02, 2010 9:38 am, edited 1 time in total.
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