Lights wrong direction

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Lights wrong direction

Postby JakesF14 » Tue Dec 22, 2009 3:03 pm

Ok,with the help of Brett and Felix,ive managed to add the lights. But now my landing lights illuminate backwards. Ive rotated the polygon for the lights, rotated the pivot point, but with no luck.. So if someone could help,it would be nice. Just for the record...the lights is added in gmax,not the aircraft cfg
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Re: Lights wrong direction

Postby Brett_Henderson » Sun Dec 27, 2009 7:21 pm

Be sure it's a pure polygon (as in a one-sided plane, not a box).. and before attaching, be sure to center/transform/scale the pivot (hiearchy / affect pivot only), and THEN  rotate the pivot so that 'Y' is pointing where you want the light to "shine".
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Re: Lights wrong direction

Postby JakesF14 » Mon Dec 28, 2009 6:45 am

[quote]Be sure it's a pure polygon (as in a one-sided plane, not a box).. and before attaching, be sure to center/transform/scale the pivot (hiearchy / affect pivot only), and THEN
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