When adjusting the pivot point, I go to Hierachy, and select adjust pivot point only, and move the desired point to the correct position. no problem with that. but how do you adjust the pivot axis? For example, my ailerons is at an incline, and the pivot axis also needs to be adjusted to that axis. and When that axis is adjusted, will it also reflect in FS2004 - what I mean, I can use the default L_Aileron and R_Aileron animation and not neccesarily the keyframe animation??
(i've tried to rotate the pivot point , but when animating it still pivot around the normal axis, and not the degree desired)