What do you name rotors?

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What do you name rotors?

Postby BrandonF » Thu Oct 15, 2009 4:40 pm

When you name parts in GMax to work correctly in FS, what do you name rotor blades for a helicopter. I've tried "Prop_still_0" for main and "Prop_Still_1" for tail. But the rotor always ends up spinning forward!  ;D
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Re: What do you name rotors?

Postby Felix/FFDS » Thu Oct 15, 2009 5:43 pm

I'm assuming that you're modelling for FS2004?

Obviously, you're tagging them correctly, because they're spinning!

Check your axis of rotation in gmax.
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Re: What do you name rotors?

Postby BrandonF » Thu Oct 15, 2009 5:45 pm

FSX actually. They are spinning, but incorrectly. How do I "check the axis of rotation?"  :-?

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Re: What do you name rotors?

Postby garryrussell » Fri Oct 16, 2009 10:31 am

From what I remember with a similar thing on FS 9 was it was an entry in the CFG that had to be chaged form plus to minus or vice-versa.

Might be similar in FS.X

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Re: What do you name rotors?

Postby BrandonF » Fri Oct 16, 2009 1:33 pm

I don't mean spinning backwards, I mean spinning through the helicopter! They are rotating down forward into the helicopter!  ;D
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Re: What do you name rotors?

Postby Felix/FFDS » Fri Oct 16, 2009 5:21 pm

[quote]FSX actually. They are spinning, but incorrectly. How do I "check the axis of rotation?"
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Re: What do you name rotors?

Postby BrandonF » Sat Oct 17, 2009 12:37 pm

I made sure that the green arrow was selected and is pointing up, but still rotates wierd. Actually, now it rotates sideways! :-X You can tell which way looking at how the rotor is tilted. This is a schweizer 300c.

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Re: What do you name rotors?

Postby MiltonShupe » Sat Oct 17, 2009 4:45 pm

Props/rotors (top and rear) use tags prop#_still/slow/blurred

The Local Coordinate System must be used to align rotor hub along the Y axis.  See atached.
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