I hope I'm not trying to run before learning how to walk - but......
I've built a very simple autogyro model in gmax. It has a propellor at the front and a rotor above the cockpit. After getting the contact points/CoG/gear animation etc working (thanks, Milton!), the next question is getting the rotor to function.
Ideally, I'd like the rotor to rotate in conjunction with the single propellor. This has been attached to 'prop0', i.e. prop0_still/prop0_slow/prop0_blurred - and works as such.
Now, can I attach the rotor animation/visibility to the 'prop0' attach point as well as the propellor? I seem to get errors with this on trying to export the model from gmax.
Another problem is that the xxx.air file I'm using has been 'borrowed' from another AC in FSX (tail-dragger), and it only has a single propellor - i.e. no rotor. Does that mean I can't attach my model's rotor visibility/animation to 'rotor' rather than 'prop0'.
Or can I use 'prop1' for my rotor attachments?
Sorry it appears to be such a muddle - frustrating fun, eh?!?