X files with Gmax

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X files with Gmax

Postby Imsuck » Mon Mar 17, 2008 8:34 pm

ok...so I've downloaded MakeMdl SDK.exe. But the problem is that when I select a Gmax file for the input file, it says that it is not a proper X file. So, I want to ask you guys, how DO you make an X file with Gmax?
and i'm sorry for making so much posts for this
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Re: X files with Gmax

Postby Fr. Bill » Wed Mar 19, 2008 11:01 am

ok...so I've downloaded MakeMdl SDK.exe. But the problem is that when I select a Gmax file for the input file, it says that it is not a proper X file. So, I want to ask you guys, how DO you make an X file with Gmax?
and i'm sorry for making so much posts for this


You must have the export module from the FS9 SDK installed IN GMax per the very clear instructions included in the SDK. The export module plugin is what converts the .gmax source into an .X file for use by MakeMDL.exe...

Instead of asking endless questions, take the time to actually read the SDK's instructions first...  :o
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Re: X files with Gmax

Postby microlight » Fri Mar 28, 2008 5:37 pm

The truth is out there...

;)
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Re: X files with Gmax

Postby Milton » Sat Mar 29, 2008 12:25 am

Actually, the export program is FSModelExp.dle; this program allows gmax to export the scene.  Makemdl then picks it up to compile, the output of which is the .mdl file.

gmax --> FSModelExp.dle --> Makemdl --> .mdl

Both FSModelEXP.DLE amd makemdl.exe must be in the gmax Plugins folder.
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Re: X files with Gmax

Postby Fr. Bill » Sat Mar 29, 2008 2:15 pm

I thought I'd just said that...
Last edited by Fr. Bill on Sat Mar 29, 2008 2:16 pm, edited 1 time in total.
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Re: X files with Gmax

Postby Milton » Sat Mar 29, 2008 6:09 pm

Fr. Bill,

You of all people should know that to show someone the "light", you do not beat them over the head with the "Good Book" but quote chapter and verse.
Last edited by Milton on Sat Mar 29, 2008 6:17 pm, edited 1 time in total.
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