by MIKE JG » Tue Feb 19, 2008 10:12 pm
A couple things I would add to what Locke has said. First depends on what you want to model, aircraft or scenery or both. If you are interested in doing just scenery and want to leave aircraft modeling to others, I would suggest learning Gmax. If you want to do aircraft modeling or both scenery and aircraft modeling, try FSDS.
FSDS is up to v3.5.1 now and is compatible with FSX. It appears that GMax is also compatible with FSX. A lot of designers, the serious ones are starting to use 3DSMax, which I know nothing about.
I have been using FSDS for about 2 years now to model scenery and I just now feel like I'm getting the hang of it. Really it takes that long for the lightbulbs to start coming on. As Locke has said, FSDS seems to be easier to use right out of the box or zip file. FSDS uses the principle of pre-made shapes to make models. IOW everything you create starts with just one simple shape or part that is already premade. You then alter that part and all subsequent parts till you get your model. Obviously there's more to it than that, but that's the gist of it. I don't know how Gmax works. But I can tell you that for scenery modeling, FSDS is a bit lacking. In FSDS you cannot attach effects to any of the objects like you can in Gmax. Also Gmax allows you to use LOD modeling with scenery models and for some reason, the textures look much nicer on a Gmax model than on a FSDS scenery model.
My area is scenery. My group, Military AI Works, has aircraft modelers that use FSDS exclusively to model military AI aircraft. They do amazing work considering they use many fewer parts and polygons to create aircraft models that are very realistic. So although I have very little experience modeling aircraft, I know FSDS is a great tool for that part of the design scene. Of the two T-38s in my signature below, the bottom one was made with FSDS and is an AI model, the top one I believe was made with Gmax and is a flyable model.
Either one you try, you will be quite frustrated at first trying to figure out how the program works and the little ins and outs. This is normal and you just have to push through it and keep plugging away. Eventually you'll get it.
Gmax is freeware, FSDS is payware, that's about what it boils down to.
Last edited by
MIKE JG on Tue Feb 19, 2008 10:18 pm, edited 1 time in total.
-Mike G.

Military AI traffic packages and scenery for the
Microsoft Flight Simulator series.