FSX Deluxe and SDK

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FSX Deluxe and SDK

Postby SU37Berkut » Thu Nov 01, 2007 8:02 am

Dear Forum Members,

I am running FSX Deluxe on a Windows Vista Home Premium and I am having trouble settin up SDK. It is my understanding that the SDK is supposed to run in Flight Simulator. Am I mistaken? If I am not, does anyone know how to set it up?

Thank you in advance.

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Re: FSX Deluxe and SDK

Postby Brett_Henderson » Thu Nov 01, 2007 11:06 am

There really isn't a "setup"... running the SDK setup just installs it on your HDD..
Last edited by Brett_Henderson on Thu Nov 01, 2007 11:06 am, edited 1 time in total.
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Re: FSX Deluxe and SDK

Postby Gypsy_Baron » Thu Nov 01, 2007 11:59 am

There really isn't a "setup"... running the SDK setup just installs it on your HDD..  And "it" isn't something that you run..  It's just some documentaion, "how-tos" and the needed addition to GMAX, to make it FSX ready.

You'll find the SDK main folder, right next to the FSX folder, in  the "Microsoft Games" folder..



Having the SDK properly installed also yields the "Tools" entry in the drop-down menu and
the various entries within it.

I can't recall now if one has to manually make some changes in "dll.xml" to enable those
features or whether the default is FALSE.

   Paul
Last edited by Gypsy_Baron on Thu Nov 01, 2007 12:01 pm, edited 1 time in total.
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Re: FSX Deluxe and SDK

Postby SU37Berkut » Thu Nov 01, 2007 1:53 pm

Thank you Brett Henderson and Gypsy_Baron,

FALSE is indeed the default in dll.xml.
My problem is that I do not have a tools drop down menu. (and I don't know where to look for it) :-[
Is there anything else I should do?

Thank you again for your help.

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Re: FSX Deluxe and SDK

Postby Brett_Henderson » Thu Nov 01, 2007 5:09 pm

I'm about 1/2-way through my second FXS model, and I'm not sure what the tools menu is. There is an FSX Tools menu in GMAX, that you'll need for animation, point attachment and to coax GMAX into compiling an FSX model. The SDK includes instructions on how incorporate that. That's really all that the SDK is. A "kit" of instructions, that help you through the modeling process. The SDK doesn't "do" anything.  

If you've installed it..  just navigate to it (just inside you "Microsoft Games" folder ) and you'll find a bunch of folders, documents and HTML files. It's really just an over-glorified tutorial..
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Re: FSX Deluxe and SDK

Postby Felix/FFDS » Thu Nov 01, 2007 6:54 pm

THe "tools"  drop down menu in FS-X appears if you've properly configured the dll.xml to cause the desrired tools (object placement tool, effects tool, etc) that you can use within FS-X.  

This is not to be confused with the "FSX Tools"  menu in gmax.
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Re: FSX Deluxe and SDK

Postby Brett_Henderson » Thu Nov 01, 2007 7:33 pm

Ahhh.. ok.. so it's for scenery.. not aircraft (other than static models) ?   I'll have to take a look at it..
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Re: FSX Deluxe and SDK

Postby SU37Berkut » Thu Nov 01, 2007 9:09 pm

Dear Felix,

I am just starting in software development so I really don't know how to configure the dll.xml.
If it would not be too much trouble, could you please detail how to configure the dll.xml?
Also, is the dll.xml file somewhere in Flight Simulator or is it the one that came with SDK?

Thank you very much.

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Re: FSX Deluxe and SDK

Postby Felix/FFDS » Thu Nov 01, 2007 9:27 pm

The file is in (NOte that I use XP)  C:\Documents and Settings\\Application Data\Microsoft\FSX

Code: Select all
<SimBase.Document Type="Launch" version="1,0">
  <Descr>Launch</Descr>
  <Filename>dll.xml</Filename>
  <Disabled>False</Disabled>
  <Launch.ManualLoad>False</Launch.ManualLoad>
  <Launch.Addon>
    <Name>Object Placement Tool</Name>
    <Disabled>False</Disabled>
    <ManualLoad>False</ManualLoad>
    <Path>..\Microsoft Flight Simulator X SDK\SDK\Mission Creation Kit\object_placement.dll</Path>
  </Launch.Addon>
  <Launch.Addon>
    <Name>Traffic Toolbox</Name>
    <Disabled>False</Disabled>
    <ManualLoad>False</ManualLoad>
    <Path>..\Microsoft Flight Simulator X SDK\SDK\Environment Kit\Traffic Toolbox SDK\traffictoolbox.dll</Path>
  </Launch.Addon>
  <Launch.Addon>
    <Name>Visual Effects Tool</Name>
    <Disabled>False</Disabled>
    <ManualLoad>False</ManualLoad>
    <Path>..\Microsoft Flight Simulator X SDK\SDK\Environment Kit\Special Effects SDK\visualfxtool.dll</Path>
  </Launch.Addon>

</SimBase.Document>



The path statements are important.  IF you've placed the SDK somewhere else, you need to make sure that the path statements are correct.
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Re: FSX Deluxe and SDK

Postby SU37Berkut » Fri Nov 02, 2007 6:51 am

Thank you very much Felix,

I will copy and paste that into my dll.xml document.
I'll get back and let everyone know if that works. :)

Thanks alot,

SU37Berkut
Last edited by SU37Berkut on Fri Nov 02, 2007 6:53 am, edited 1 time in total.
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Re: FSX Deluxe and SDK

Postby SU37Berkut » Sun Nov 04, 2007 8:20 am

Well, it didn't work. :(  
I'm starting to think maybe SDK won't run on Vista Home Edition.
Thank you all for your help.

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Re: FSX Deluxe and SDK

Postby Fr. Bill » Mon Nov 05, 2007 12:31 am

[quote]Well, it didn't work. :(
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