Just bought and dled FSDS... now what?

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Just bought and dled FSDS... now what?

Postby G-Fire25 » Thu May 24, 2007 8:32 pm

Looked for tutorials, but they didnt really help. Any pre-made models I can run off of.
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Re: Just bought and dled FSDS... now what?

Postby Felix/FFDS » Thu May 24, 2007 8:39 pm

If you actually DO the tutorials, you'll get a feel for the program.

Look in the samples folder, and you'll see you already have a number of sample aircraft.
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Re: Just bought and dled FSDS... now what?

Postby G-Fire25 » Thu May 24, 2007 8:59 pm

Didnt know there was a sample folder  :D


Nice # of posts btw. I wish I had that much money. ::)
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Re: Just bought and dled FSDS... now what?

Postby Katahu » Thu May 24, 2007 9:41 pm

Nice # of posts btw. I wish I had that much money. ::)


Felix has no life like most of us. ;D
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Re: Just bought and dled FSDS... now what?

Postby Felix/FFDS » Thu May 24, 2007 10:29 pm

[quote]Didnt know there was a sample folder
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Re: Just bought and dled FSDS... now what?

Postby Milton » Thu May 24, 2007 10:45 pm

His real count is MUCH higher :-)))
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Re: Just bought and dled FSDS... now what?

Postby G-Fire25 » Fri May 25, 2007 10:45 am

I cant count that high  :-[












;D
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Re: Just bought and dled FSDS... now what?

Postby G-Fire25 » Sun Jun 03, 2007 1:08 am

Been playin with it, makin custom projects, just cant figure out how to put in an engine so it will go  :-/
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Re: Just bought and dled FSDS... now what?

Postby Felix/FFDS » Sun Jun 03, 2007 8:25 am

[quote]Been playin with it, makin custom projects, just cant figure out how to put in an engine so it will go
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Re: Just bought and dled FSDS... now what?

Postby CAFedm » Sun Jun 03, 2007 2:22 pm

Been playin with it, makin custom projects, just cant figure out how to put in an engine so it will go  :-/


I'll take a stab...when compiling the model, you need to associate it to an existing aircraft in FlightSimulator in order for it to adopt it's flight characteristics. Best way to do it is to take an aircraft that is close to your project in terms of configuration (# engines, weight, size), and performance. Your aircraft will then fly exactly like the one it has been associated to, and can be tweaked afterward if desired (that can be a project in its own right). FSDS2 and FSDS3 compile differently; the former is very easy and does so "internally", while the latter uses FS2004 MakeMdl (requiring FS2004 SDK as mentioned by Felix above) which you will need to download.
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Re: Just bought and dled FSDS... now what?

Postby G-Fire25 » Wed Jun 06, 2007 4:39 pm

I exported a model but I cant find out where the model is  :-/ Help!
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Re: Just bought and dled FSDS... now what?

Postby Brett_Henderson » Wed Jun 06, 2007 5:56 pm

When you exported it, there was a typical Windows, "where do you want it to go" window. If you didn't "tell" it where to go, it should be in the default folder. Just go back and pretend to export it again and see where it wants to go.

You had to name it too.. so you could search for it by name..


However.. the REAL question is;  If you didn't have an export destination in mind, just what were you planning to do with the exported model ?  (that's a nice way of saying, "you got some more research to do"  :)   )
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Re: Just bought and dled FSDS... now what?

Postby Felix/FFDS » Wed Jun 06, 2007 7:26 pm

Then again, he could have overwritten the "reference"  model he was using to compile, by not having ticked "new aircraft".

OF course, that doesn't happen to "experts"  (you should have seen my lovely dull grey test cylinder when I selected the default Piper Cub...)
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Re: Just bought and dled FSDS... now what?

Postby G-Fire25 » Thu Jun 07, 2007 12:08 am

Found it with the lovely search tool on Vista  ;D
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Re: Just bought and dled FSDS... now what?

Postby G-Fire25 » Thu Jun 07, 2007 11:08 pm

I was wondering, if anyone had some free time and had FSDSv3 could help me get a feel. I'm trying very hard but I just don't understand it. I've done a tutorial, but I couldn't get past a certain step.   :-[
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