hey storm..
i use FSDS and i HATE the boolean opeartion soooo much!!!!it doesnt work, it only ruins the model

sooooo what do i do? ehehehe simple, pretend you're cutting a gear bay. you make a cilinder and shape it around your bay hole, then delete the polygons around the area on the wing, and join the two parts. once thats done pick every 3 points and hit Alt+P and then P (i think) and voila!! you got yourself a new poly! its tedious but beats the boolean tool nine ways a sunday.
im sorry im not bein too descriptive about it now but im not at my dorm, so i dont have acces to FSDS so i could show you with screenies and such. if you're intrested i think David Eckerett has a tutorial on how to do it, or shoot me an email and i can pull somethin together.
Inspector Poly could also help youu verdad Felix?
hope this helps
