Landing Light question

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Landing Light question

Postby JonMich » Sun Sep 24, 2006 11:31 am

I am sure that this question has been asked already but after searching I still can
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Re: Landing Light question

Postby Travis » Sun Sep 24, 2006 11:50 am

Well, what you have said you did SHOULD work.  I can't think of a reason it wouldn't, unless you named them differently.
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Re: Landing Light question

Postby JonMich » Sun Sep 24, 2006 12:51 pm

Locke,
Thanks for your reply.

I tried it again by cloning the landing lights from the exterior and attaching them to the interior but then the lights in the 2D view quit working also and all I get is the lights in the exterior view.
The light names are:

Interior
  LIGHT_LAND_06
  LIGHT_LAND_07
  LIGHT_LAND_08

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Re: Landing Light question

Postby Travis » Sun Sep 24, 2006 1:23 pm

You did copy BOTH of the lights for each set, right?  There have to be two for each.  Like this:

INTERIOR
    Light_Land_01
         Light_Land_0101
    Light_Land_02
         Light_Land_0201
    Light_Land_03
         Light_Land_0301

I wrote those as they would appear on the Gmax list, with linkages.  As you can see, Light_Land_0101 is linked to Light_Land_01.  It's in the same spot, with the Z axis rotated 90 degrees.  I'm assuming you already knew most of this, really, since you got it to work on the exterior.  But remember that you MUST do the same thing for any copies you make for the new ones.
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Re: Landing Light question

Postby JonMich » Sun Sep 24, 2006 2:17 pm

Locke,

I tried what you said and it worked. :D I had not even done that with the lights on the exterior but they still worked. Thanks for the help.

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