The expencive price for become a designers..

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The expencive price for become a designers..

Postby alrot » Mon Jul 24, 2006 3:07 pm

A newbie designeran aprentis
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Re: The expencive price for become a designers..

Postby SkyNoz » Mon Jul 24, 2006 5:43 pm

Yah , sounds very simular to the way I look at flightsim also now. Bascially to learn how the design, impacts knowledge and became just more interessing. In other words I lost intrest and became distracted. Although it's very important to me as I want to become a  aeronautical egineer, it does take time away from just playing and doing flights on the sim.  As I'm stilll working on many project's with very few time doesn't help much. But yah welcome to the unqiue designers "group".. lol ;D
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Re: The expencive price for become a designers..

Postby Katahu » Mon Jul 24, 2006 6:01 pm

I have that feeling too. One moment you are enjoying the sim, the next moment you become a modeler, and moment after that you start losing interest in some of the aspects of the sim. I guess it's something that every developer undergoes.

But the flip side of the coin you begin to enjoy other aspects of the sim that you never thought about. For example, how often did you think about the sim's flexibility before going into addon development? Not much, right? Once you get into this aspect one should at least wonder how far the FS series can go with addons.
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Re: The expencive price for become a designers..

Postby Lazerbeak » Mon Jul 24, 2006 6:28 pm

I can't speak as a modeller, since I've never modelled for FS, but as a repainter, I feel it's affected the way I look at FS as well. For example, I've become more "anal-retentive" when I fly. Basically, rather than enjoy the flight, I'll be spending my time scrutinising a paint job, and wondering how/if I can improve/change it, or what I can repaint that particular plane into.
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Re: The expencive price for become a designers..

Postby Souichiro » Mon Jul 24, 2006 6:39 pm

I can't speak as a designer nor as a repainter but..

I suppose when you start designing stuff you DO look at the sim with different eyes... you start to see other peoples mistakes in their creation for instance and that might bug you but maybe you can point it out to the designer and help them where you can. I used bot Al's and Kat's creations in some of my screenshot series and I've enjoyed getting the responses that people really liked them. That is what |I like to do! Show the fs world the beauty of the designs other people make.. I like doing that! From that point on I've lost some interest on certain points along the way only to sit back and get some new inspiration again.. While this stuf may not apply to you in any way I'd like to say that now you've become a designer.. challenge yourself and improve your skill but always keep it fun! Maybe Alrot can go an entirely different way and try designing a prop or an eggbeater and maybe kat can do a plane.. Maybe create something from your own imagination...

I don't know

but have fun doing it!
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Re: The expencive price for become a designers..

Postby Travis » Mon Jul 24, 2006 7:02 pm

I know exactly what you mean.  But for me, I've begun to start spending more time actually in the sim.  I get a little done with one of MY aircraft, and then load up a random aircraft and start a flight from scratch, just cruising around and taking a quick look at things.  Sometimes, I get so wrapped up in a flight that I'll look over and discover I've spent three hours just zooming around, and it already time to get to bed!

Just give it a few weeks of intense creation, and the magic starts to return.  If only for the sake of some rest between the aggravation that is aircraft creation!

Keep at it!
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Re: The expencive price for become a designers..

Postby Brett_Henderson » Mon Jul 24, 2006 8:34 pm

It's kinda the opposite for me. I won't call myself a designer..compared to some of these artists, but making that 210 had a purpose to it. I flew one for real and became obsessed with making a realistic (flight dynamic-wise) one for the sim. I've always tied simming back to real flying, so it's a never-ending adventure. Like tonight.. I'll be flying the FISKE arrival into Oshkosh, over and over so it'll be second nature when I do it for real, this Friday..
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Re: The expencive price for become a designers..

Postby Milton » Mon Jul 24, 2006 10:14 pm

An interesting and correct observation Alrot.  I have experienced this and it is as everyone says here.

When the Dash 7 is released, I will retire from design work and hopefully go back to flying multiplayer (MP) with the alpha team.  I miss flying with the guys every night. :-)  These are leisurely flights always navigating the world's most beautiful places.

The hi-energy project work makes "just flying" seem boring and a waste of time.  You feel like you need to be on 16X so you can get done and get back to project work.  That is work-a-holic tendency, or obsessive-compulsive behavior, almost a requirement for me to do a project of 2000 hours. lol

I think you need a break from the project work.  Try something different like Classic Airliners or AI involvement.  The problem is that artists must be creative to be happy, and sharing your work is part of the fun.  ;)

You have many interests that have probably been gathering dust since you started modeling.  Go back and revisit some of that.  Rejuvenate yourself.  Take a month or three off.

Good luck, have fun.
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Re: The expencive price for become a designers..

Postby Katahu » Mon Jul 24, 2006 10:40 pm

Those are some wise words, Milton. I guess I should take a break as well before starting my next project. Half a year of project development can really be exhausting even though I have only devoted merely an hour per day. ;D
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Re: The expencive price for become a designers..

Postby Berserk » Mon Jul 24, 2006 11:02 pm

;D I'm not the only one ;D ;D

When i was child i used to fly for hours, i still remember the flies since Bogot
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Re: The expencive price for become a designers..

Postby Katahu » Mon Jul 24, 2006 11:47 pm

I think that this is like a relationship, at the begining you're lost in love, however when you know everything about her you're tired of her because she cant surprise you


LOL ;D
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Re: The expencive price for become a designers..

Postby alrot » Tue Jul 25, 2006 9:54 am

I miss that fantasy

,Milton Is a wisdon man proud to learn everything I know from his teaching
But I hope,that Fantasy come back again,see the problem at the begining was all the planes I used to download didn't have VC or where very heavy to my pc ,I got fustrate it when I began I said ,Ill make them capable to run In not too powerful pc as mine with a great VC ,perhaps that's the reason why the planes ive done are better in vc that the exterior
But Make planes Is not an easy cake there's amillons things you have to know as my last(I hope trouble) with DTXBmp and MIP saving,all the models before the727 if you whach them  far theyll ge blurry,thats why I ignore to take out the option "saving Mip Maps "in DTXBmp theres a thousands thing like light in the oposite Sun side, the mirrow tool wich is unuseful,among thousands of many things,Is a pleasure to see them finish and share with all the people and see their joy ,I use to be a part of those people,now Im not or I can't,to be honest,is not that Im Playing as if i am the cleaver guy who won't fall in a game of simulation,Im over that,..WELL NOT is not ,hell not!!

I wish to go Back in time and someone else NOT ME! makes the same planes I did ,as the citation of a boeing with the vc that runs in my machine and began to fly in this works made by a stranger I would be now flying hour in those planes,and avobe all Ignoring all about *.mdl maping animation ,and be  like I use to be before,Does any boddy remember when I claim that FS9 was a simulator and not a game? all that discuss?;was because I use to Ignore FS9 functions,

I even get to Hate Nexus In the past (Today I consider him one of my best friend and a very smart ,someone call him a walking enciclopedia Im agree, and he had help me in my design) why I hate him? because he told me that FS9 wasn't  realistic in flight Dinamic ,and for me was insulting.. ::)I was so stupid ,oh man he was totaly right,so I see as sort of magic,when I read the Gauge VIB I swear guy I realy though or imaginate that the engines vibrate as if where Real

Perhaps this all Im saying here will sound a crazy could be because I can't express what I want due my english limitations, or even because we all have a child,and I was playing like a child when I sat in my chair just to flight in FS9,Ill put what you had Said Milton,Ill leave this for a while and wait to see If I dear to flight again and feel in at least my Old Def. Lear45 and dream again & playing as a child

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Re: The expencive price for become a designers..

Postby Brett_Henderson » Tue Jul 25, 2006 11:06 am

The aspects of FS9 that
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Re: The expencive price for become a designers..

Postby willem » Fri Jul 28, 2006 6:45 pm

Hmm, i have found that my interest in both modelling and actually flying the sim seems to have it's ups and downs over the course of time.

Then i find myself not looking at Fs for a few weeks because i'm doing a home-movie with pinnacle studio 10 (which is nearly as frustrating and tedious as learning to use Gmax, but in the end very rewarding also). It's just a matter of just doing something else for a while.

After that i find myself being very keen to get some Gmaxing done and am thinking about future projects etc...

It's a balancing act i suppose, but it comes very naturally to me because i have a lot of other interests outside of FS as well.

By the way, my own F27 is virtually the only aircraft i use in FS. Sometimes i check out some interesting releases especially if they were made by people i know from the FFDS forum, but i always find myself going back to my own work.
That to me is also rewarding, the amount of pleasure i had designing it (while learning Gmax) and now flying it as well.

Oh and lest we not forget the repaints... Also nice to do that every once in a while. In my head i have tons of repaint plans (for the F27 of course), if only i could find the time to actually start them...  ;D

That's the way i look at it.

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Re: The expencive price for become a designers..

Postby Glitch » Sat Jul 29, 2006 6:32 pm

It is funny I would run across this thread while I am taking a break from FSDS. I find that I have lost very little of the fantasy of the sim experience due to my design addiction. I may pop in and out of FS9 30-40 times during a work session. I still feel the thrill of expectation every time as I wait for the sim to load. When I take the time to do an actual flight  in the sim. I still enjoy every second of it! Boreing? Long flights always have been, that is why they play movies on airliners. For exciting flights I have the CFS series of sims. After a 3hr design session I sometimes load a dawn or dusk flight over Hong Kong in FS9. Then unwind cruising the area. Oops! I gotta get back to work! C Yall!

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