how to make design have depth

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how to make design have depth

Postby FsNovice » Thu Aug 24, 2006 10:03 am

I've just started using gmax to build models. i've started building a motorbike(not sure why!!!) and i have part of my design done(see attached image)

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how can i make this one side of the bike have depth. I've tried making it a polygon but when i try every option i can think of my design dissapears. Thanks
Last edited by FsNovice on Thu Aug 24, 2006 10:03 am, edited 1 time in total.
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Re: how to make design have depth

Postby Katahu » Thu Aug 24, 2006 11:15 am

I don't think it disappears. When cocnverting a 2D object in Gmax, the object is solid on one side and invisible on the other. So when you convert, you might want to change views to see the object.
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Re: how to make design have depth

Postby FsNovice » Thu Aug 24, 2006 3:03 pm

ah thanks will try that.
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Re: how to make design have depth

Postby Travis » Fri Aug 25, 2006 9:01 am

Also, try making that particular part as seperate objects.  Gmax really hates immense curves when trying to do this type of action, so I would detach or redraw that gas tank (I think that's what that is on top) and then do the rest of the body seperately.
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Re: how to make design have depth

Postby FsNovice » Sun Aug 27, 2006 5:28 am

Thanks for the tip locke, and yes it is the fuel tank on top.
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