by Travis » Fri Aug 04, 2006 3:49 pm
Surely, and I commend them for their fortitude and extensive research into the aircraft. Any designer that puts that much effort into a project should feel extremely pleased with it.
However, for those of us in the FS world that have no means to judge inertia by the seat of our pants, or to have a full view of the aircraft's movement at the turn of a head, problems such as these go a little farther beyond what is necessary. For those that actually fly the real aircraft in life, it seems to be a little more pertinent to have the actual flight dynamics match up, but for me, I would want something a little easier to control on the ground. Having an aircraft that moves oddly on the ground would make me want to not even attempt a takeoff, let alone fly it around. And indeed, I have given up on some promising-looking aircraft for just this reason. It isn't anything against the creators, exactly, just the fact that I want to have as smooth a ride as possible.
BUT, if you like that sort of stuff, by all means, keep it real!