Aircraft lighting

Anything to do with Aircraft Design, FSDS, G Max, Aircraft Animator, SDL Edit, etc. Novice or skilled - stop here & learn!

Aircraft lighting

Postby ReverseThrust » Thu Aug 03, 2006 1:27 pm

I'd like to modify the beacons, strobes, and nav lights on some of the aircraft in my hangar.
Last edited by ReverseThrust on Thu Aug 03, 2006 1:32 pm, edited 1 time in total.
Image
User avatar
ReverseThrust
Major
Major
 
Posts: 1442
Joined: Fri Aug 30, 2002 9:23 pm
Location: Centennial Airport, Colorado

Re: Aircraft lighting

Postby Greg Ebnit EApilot » Thu Aug 03, 2006 1:53 pm

Hey RT. Yes you can add a beacon but it will take some experimentation to get it positioned on the aircraft where you want it. Below is a Default 747 lights from CFG. (Light.0=is the numer of the effect)(3 second value is the kind of effect)(-150.30 is the X position ahead or behind the sim reference point. Neg.aft Pos. ahead)(-102.56 is the Y axis or lateral position)(3.22 is the Z position or height from Ref. Neg.below Pos.above)(fx_navred is the effect file used.) So what you need is to use the aircraft CFG your trying to add the beacon to and use the other positions to place your beacon. Hope this will help you figure this out. Greg

[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
Last edited by Greg Ebnit EApilot on Thu Aug 03, 2006 1:54 pm, edited 1 time in total.
(AN ODE TO GMAX)     OOOOOOOOOOOHHHHHHHHH GMAX! How I sometimes want to hug and kiss it. And other times want to smash, berate, and delete it. Gmax how I love and loathe thee. The crashes the errors the reinstalls. Gmax you are the whomb of my a
Greg Ebnit EApilot
1st Lieutenant
1st Lieutenant
 
Posts: 483
Joined: Sat Feb 11, 2006 2:21 am
Location: Michigan U.S.A.

Re: Aircraft lighting

Postby ReverseThrust » Thu Aug 03, 2006 2:08 pm

Cool, thanks.  That takes care of the positioning I guess, I'll do some trial and error in the positioning.  

I guess the brightness and frequency of flashing, etc is in the .fx file?  How does one edit an effect file?  is it text based or is software required?

Thanks!
Image
User avatar
ReverseThrust
Major
Major
 
Posts: 1442
Joined: Fri Aug 30, 2002 9:23 pm
Location: Centennial Airport, Colorado

Re: Aircraft lighting

Postby Greg Ebnit EApilot » Thu Aug 03, 2006 3:47 pm

Hey RT. That is text based and can be changed in the effects file itsself. Try downloading the effects SDK from this site and study it. This will tell you all you need to know about modifying effects files.
http://www.microsoft.com/games/flightsimulator/fs2004_downloads_sdk.asp#panels

Do'nt forget to make a copy of the effects file and change the name so you do'nt change all the effects in FS9 unless thats what you want. Once your done making your new Effect file you'll have to change the Effects file name in the lights portion of the Aircraft CFG.
(AN ODE TO GMAX)     OOOOOOOOOOOHHHHHHHHH GMAX! How I sometimes want to hug and kiss it. And other times want to smash, berate, and delete it. Gmax how I love and loathe thee. The crashes the errors the reinstalls. Gmax you are the whomb of my a
Greg Ebnit EApilot
1st Lieutenant
1st Lieutenant
 
Posts: 483
Joined: Sat Feb 11, 2006 2:21 am
Location: Michigan U.S.A.

Re: Aircraft lighting

Postby ReverseThrust » Thu Aug 03, 2006 6:12 pm

Thanks for the help.  Now I'm off to go try it!  I'll let you know if I've got questions.
Image
User avatar
ReverseThrust
Major
Major
 
Posts: 1442
Joined: Fri Aug 30, 2002 9:23 pm
Location: Centennial Airport, Colorado


Return to Aircraft & 3D Design

Who is online

Users browsing this forum: No registered users and 512 guests