If a plane does not have autobrakes.......

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If a plane does not have autobrakes.......

Postby JBaymore » Tue Jul 12, 2005 12:41 am

Up late monitoring a firing kiln here at the studio... and working on some flight sim stuff while I wait for it to be done........ YAWN.   ;)

If a plane does not have autobrakes .... is there an easy way to add them?
Last edited by JBaymore on Tue Jul 12, 2005 12:48 am, edited 1 time in total.
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Re: If a plane does not have autobrakes.......

Postby garymbuska » Tue Jul 12, 2005 9:28 am

You can add the auto brake gauge to a plane with no problem, just check the aircraft cfg of a plane that has the gauge already installed to see if any entries are needed to support it. I do not think there is any needed but never really looked.
 I add a ground handlling gauge to just about every plane I have to control taxi speed and there is no entries needed in the aircraft cfg file for this to work in any plane you put it in. The auto brake gauge should be the same way. 8)
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Re: If a plane does not have autobrakes.......

Postby JBaymore » Tue Jul 12, 2005 9:06 pm

Thanks for the info, garymbuska.

Next "esoteric" question:

I have FSUIPC set up to activate the autobrakes to the various settings via keypresses...... not mouse clicks on the screen.  So when the key is pressed... if you happen to have the panel on screen... you can see the switch change positions.

SO..... that leads me to the idea.........

If I install the autobrak guage in the aircraft's guage folder, and put the gauge name in the panel.cfg file....... do I need to bother actually putting the guage visible on the panel at all?

best,

................john
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Re: If a plane does not have autobrakes.......

Postby microlight » Thu Jul 14, 2005 3:15 am

Hi John,

I think the answer is 'yes', based on the fact that if you put an 'invisible' gauge into a panel (for example a switch that turns engine smoke on automatically) then you have to cycle through the 2D panel view at least once to activate it, or the effect doesn't work. So if the autobrake gauge is not actually in the panel, then FS wouldn't know that it had to use it?

Does this make sense?

As an alternative - why not write an invisible XML gauge that sits in the panel.cfg which does the mechanics (if you'll excuse the expression!) of applying the brakes but it wouldn't be seen on the panel?

;)
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Re: If a plane does not have autobrakes.......

Postby JBaymore » Tue Jul 19, 2005 8:04 am

WOW... spent a few days ripping into my aircraft........ lost of wiring and mechanical work with the hydraulics but it finally has the custom modification I wanted  ;).

Thanks for the replies guys.  I added a small panel that holds the autobrake switch module, make it invisible... and the aircraft that did not have them now has autobrakes when I turn the physical switch in the simpit.

Thanks.

best,

..............john
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