by Felix/FFDS » Mon Mar 21, 2005 6:37 pm
I'm going to assume that you're gonig t use shape merge to create an opening, instead of a boolean cut.
From what I've seen, a shape merge makes for a "cleaner" mesh.
Typically, I'll create my closed spline in the shape I want (door, etc) If I'm doing a door with a window in it (such as if making an opening on a GA aircrfaft, I'll create the two splines and attach one to the other (they don't have to "touch" so I do the shape merging in one go.
Remember, that splines are one sided ! just because you have the spline on, say, the right side of the plane, it doesn't mean that the "shadow" falls there. If it doesn't work the way you want, mirror the spline.
Felix/FFDS