Result after crash, what happened???

Anything to do with Aircraft Design, FSDS, G Max, Aircraft Animator, SDL Edit, etc. Novice or skilled - stop here & learn!

Result after crash, what happened???

Postby Berserk » Sun Mar 20, 2005 1:55 pm

Hi Guys  ;D

I was testing the MiG-29 to see if finally i can upload it this week, so i was in formation with a 747 but i crash with it, when i put the outside view that was that i see.

Image

Image

Image

My plane divide  ??? in 4 migs, what happened? ???

Those migs are like the broken parts?? How can i arrange this problem and change the others migs by wings or thing like that?? My program is FSDS 2

Thanks



[glb][glb]Berserk[/glb][/glb]
ImageImage
User avatar
Berserk
1st Lieutenant
1st Lieutenant
 
Posts: 339
Joined: Tue Jul 20, 2004 10:55 pm

Re: Result after crash, what happened???

Postby Ivan » Sun Mar 20, 2005 3:10 pm

i think it has to do with part naming or something, but as i'm not a modeller i could be wrong

By the way, it looks great
Russian planes: IL-76 (all standard length ones),  Tu-154 and Il-62, Tu-134 and [url=http://an24.uw.hu/]An-24RV[/ur
Ivan
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 5805
Joined: Sun Apr 13, 2003 8:18 am
Location: The netherlands

Re: Result after crash, what happened???

Postby SilverFox441 » Sun Mar 20, 2005 4:05 pm

Check out: http://www.cfgse.calebflerk.com/

There is a tutorial there for making damage parts and textures. It can be somewhat complicated, but it does work. You'll get mush better results (not a full plane respawn) just from following all the proper Name and Parts Visible conventions.

Hope that helps.
Steve (Silver Fox) Daly
User avatar
SilverFox441
Major
Major
 
Posts: 1335
Joined: Sun Apr 13, 2003 12:54 am
Location: Mississauga, Ontario, Canada

Re: Result after crash, what happened???

Postby AuMaV » Sun Mar 20, 2005 9:51 pm

Hi
A quick fix is to remove the visual_damage=1 from the aircraft.cfg
or you can have a look at this
http://www.freeflightdesign.com/tips/breakable.txt
dont worry about the effects/dp parts as these are not used in FS9,you need the addtions for the VarPresets2002.cfg
now in fsds open each and every part and give it a new preprocess with the visablity additions,its a pain in the butt and a lot of work on a nearly completed model as every single little tiny part needs a preprocess miss 1 and you will get a spawn.Not to mention linked parts need special consideration.
Wozza
PS if you have named the parts like wing,tail,Fuselage then renaming them to somthing like rwing atail mfuse ect will stop the spawns by default fs uses these names to brake a model and as there is no visablity par. in the mdl it render's the whole model
Last edited by AuMaV on Sun Mar 20, 2005 9:57 pm, edited 1 time in total.
User avatar
AuMaV
2nd Lieutenant
2nd Lieutenant
 
Posts: 293
Joined: Mon Jul 07, 2003 7:44 am
Location: The Great Southern Land


Return to Aircraft & 3D Design

Who is online

Users browsing this forum: No registered users and 454 guests