Hi
Have been thinking about this,as Im also looking at ways of doing scaling type animations.I work in FSDS but surly G-Was has some sort of function as InRange in fsds?
Im looking at this from an animation point of view (cartoons)
we all at some time have drawn those little doodles on a pad and flick through them making the stick man jump up and down.If you were to make a number of copys of the object and scale up each one then all you need to do is make each one visable at each keyframe (ok a 100 parts gunna hurt so how about every 3 or 4 frames)
I havnt tried this but it should work
Cheers
Warwick