As for the Ferrari, I haven't been doing much work on it recently. As you can see from the screenie, I was consentrating mainly on the Porsche. I was also busy setting up the lights for the visual model.


As you can see, the lights are reflected on uncommon parts of the model. What can I do to either remove or at least reduce that effect?
Now that the basic textures, model, animations, and dynamics are set, I'm open to any ideas and suggestions at this point.
Possible Main textures:
1. Flaring red [as seen above]
2. Blue stripes, white surface
3. White stripes, black surface
4. Plain Black surface
5. Plain White surface
6. Silver surface
7. Simviation and/or FS2004 Anniversary textures [if anyone can makea good one]
8. Grand Turismo 4
....too many ideas to list.


The model will be released as a Beta Version for those who wish to test it out and provide suggestions. It it scheduled to be available the day the US elections begin: 2 Nov 04.