The Meljet 777 interior..

Anything to do with Aircraft Design, FSDS, G Max, Aircraft Animator, SDL Edit, etc. Novice or skilled - stop here & learn!

The Meljet 777 interior..

Postby donatrix » Fri Jul 16, 2004 4:10 am

Hi, i was unsure of where abouts to put this topic, so feel free to move it to where you feel is the right place.

Anyways, i've just discovered the wonder that is the meljet 777, when i first used it ingame, it blew me away, such quality! But i do have one problem, when i go into virtual cockpit and look around, i see the interior. I read that you need active camera to be able to walk around inside this interior, but i cannot afford active camera.

So my question - does anyone know of a way to 'move' the default eye point for a virtual cockpit so that it starts 'inside' the cabin, i know i would not be able to walk around, but i could look around and out the windows which would suit me fine.

Thanks for taking the time to read this.  :)
donatrix
Ground hog
Ground hog
 
Posts: 48
Joined: Thu May 13, 2004 2:03 pm

Re: The Meljet 777 interior..

Postby microlight » Fri Jul 16, 2004 9:03 am

Do you have FS9 or FS2002? If you have 2002, then the active camera module is freeware and can be downloaded from avsim (search for AC2002_1_1.zip). Don't know if this works in FS9 - anybody tried it?

:)
User avatar
microlight
Major
Major
 
Posts: 2076
Joined: Mon Aug 19, 2002 6:24 pm
Location: Southern UK

Re: The Meljet 777 interior..

Postby donatrix » Fri Jul 16, 2004 9:23 am

I have fs9, and i tried finding ac for this but theres only a trial which works only in the seattle area
donatrix
Ground hog
Ground hog
 
Posts: 48
Joined: Thu May 13, 2004 2:03 pm


Return to Aircraft & 3D Design

Who is online

Users browsing this forum: No registered users and 401 guests