Elevons

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Elevons

Postby ajver » Sun May 23, 2004 3:09 am

Since the elevon option in FSDS.2 is not working, can somebody please tell me how to animate an elevon.
Thank you
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Re: Elevons

Postby lonewolf_0 » Sun May 23, 2004 10:45 pm

The way I've done it is to make the elevator and name it with the coresponding animation tag. Then make a small box and place this on the elevator axis line with the axis alined. Change the properties of the box to make it a hierarchy node so it doesn't apper in the finished model and name it with the coresponding alieron tag "l_alier" or "r_alier" (these are stock animation names). Finally, make the Alieron a parent of the elevator (option found in elevators properties). Now when the alieron moves the elevator moves with it but if you also move the elevator you get an increaced or decreaced deflection depending on direction. You may want to adjust the angles of deflection to achive a realistic result. Using stock animation this is done by adjusting values in the AIR or CFG files.
Hope this helps.
Last edited by lonewolf_0 on Sun May 23, 2004 10:53 pm, edited 1 time in total.
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Re: Elevons

Postby ajver » Mon May 24, 2004 2:39 am

Thanks very much lonewolf.  I will give it a go.
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