Poor quality three views in Gmax

Anything to do with Aircraft Design, FSDS, G Max, Aircraft Animator, SDL Edit, etc. Novice or skilled - stop here & learn!

Poor quality three views in Gmax

Postby Wing Nut » Thu Apr 29, 2004 4:59 pm

When I load a 3-view into Gmax, I notice that no matter how good the original is, the loaded image is terrible.
Last edited by Wing Nut on Thu Apr 29, 2004 5:10 pm, edited 1 time in total.
[img]http://www.simviation.com/phpupload/uploads/1440377488.jpg[/img]
User avatar
Wing Nut
Colonel
Colonel
 
Posts: 12720
Joined: Tue Jan 01, 2002 6:25 am

Re: Poor quality three views in Gmax

Postby Sterk » Thu Apr 29, 2004 6:42 pm

Go to Customize->Preferences
Find button "configure openGL"
Try to fix your problem with red-circled parameters

Image
Image
User avatar
Sterk
1st Lieutenant
1st Lieutenant
 
Posts: 316
Joined: Sun Oct 12, 2003 11:12 am

Re: Poor quality three views in Gmax

Postby Felix/FFDS » Thu Apr 29, 2004 8:15 pm

The other thing is - "thou shalt not load images into the viewports"

Basically, set up your images as a material on a box/plane and you won't have them jumping up and about.
Felix/FFDS
User avatar
Felix/FFDS
Administrator
Administrator
 
Posts: 16776435
Joined: Wed Jan 31, 2001 9:42 am
Location: Orlando, FL

Re: Poor quality three views in Gmax

Postby Smoke2much » Fri Apr 30, 2004 6:41 am

The other thing is - "thou shalt not load images into the viewports"

Basically, set up your images as a material on a box/plane and you won't have them jumping up and about.


Please explain how?
Who switched the lights off?
User avatar
Smoke2much
Major
Major
 
Posts: 2755
Joined: Sun Jan 05, 2003 6:33 pm
Location: Sittingbourne, Kent,

Re: Poor quality three views in Gmax

Postby Felix/FFDS » Fri Apr 30, 2004 8:01 am

The general idea is to make your (for example) side view a convenient size (assume you use 100 pixels per meter, so a 5 meter long plane will have a 500pixel wide image (let's say it's 5m wide by 2m tall, so you end up with a scaled 500 x 200 pixel image.

In gmax, you create a 5m x 2m plane, and apply your 500p x 200p image as it's material.

Repeat for any other views you may have, position the planes correctly, and then freeze them in place (remember to uncheck 'view frozen in grey' in the properties)

There are better tutorials on this at FFDS - http://www.freeflightdesign.com
Felix/FFDS
User avatar
Felix/FFDS
Administrator
Administrator
 
Posts: 16776435
Joined: Wed Jan 31, 2001 9:42 am
Location: Orlando, FL


Return to Aircraft & 3D Design

Who is online

Users browsing this forum: No registered users and 568 guests