:( reflective texture probleme help !

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:( reflective texture probleme help !

Postby Woodylepic » Thu Mar 18, 2004 9:43 pm

Image
Hi im near completion of my Levasseur pl8 of  " nungesseur and coly " and need some help to finish him and put the plane on simviation and avisim as soon as possible as freeware ! on  8 may  2004 i hope !
but I have a litle trouble,

i was trying to make reflective aluminium texture for my propeler but whene i put some grey in  my alpha texture in my Levasseur_t.bmp texture the grey turn transparent the t prefix mean reflective but in my texture its go transparent much i aply dark in alpha much he go transparent  ??? :(

pls help  :(
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Re:  :( reflective texture probleme help !

Postby Milton » Thu Mar 18, 2004 11:01 pm

In MakeMdl export OPTIONS, have you turned on "HasReflectMap"?

And, do you have the Reflections turned on in the FSim?
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???Re:  :( reflective texture probleme help !

Postby Woodylepic » Fri Mar 19, 2004 2:06 am

yes on but question the probleme seem to be in gmax becose i have downloaded a super constelation hall in reflective aluminium and no probleme whit the texture i have made a litle test (have copy the fuselage on the contelation and rename it levasseurpl8_t.bmp  and the fuselage apear transparent  again ???

it is possible that my name for the texture was the cose of the trouble its name was LevasseurPL8_t.bmp  ???
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Re:  :( reflective texture probleme help !

Postby garymbuska » Fri Mar 19, 2004 2:50 pm

  that sounds like a possibility. Try adding an extra charter or two after the _t. The system might think any file with that _t in it is to be treated as transparent file
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Re:  :( reflective texture probleme help !

Postby Firestriker » Fri Mar 19, 2004 4:20 pm

First, please explain exactly what your export pipe is.

Gmax > middleman > mdlcommander > makemdl?

Which version of these programs are you using?

Are you using the export module from FS8 and the makemdl.exe for FS9 or the other way around?

What is the format of your bmp.... DTX3 as is required for reflective textures?

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Re:  :( reflective texture probleme help !

Postby Milton » Fri Mar 19, 2004 4:28 pm

Woody,

Make a black 16X16 8-bit bmp.

Name it levasseurpl8_L.bmp and put it in your texture folder.

See what happens.
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Re:  :( reflective texture probleme help !

Postby Woodylepic » Fri Mar 19, 2004 5:35 pm

Have finaly find the trouble  :D

my modele was made whit poli insted of mesch vertex,

i have convert hall my poli in gmax to mesch after that i have put some black in  my alpha texture of my aluminium  propeler  thing and  :o :o :o    never see a shiny propeler like that  ;D

thank for the pipe cya at next trouble  ;D
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Re:  :( reflective texture probleme help !

Postby Mike Thurman » Sun Mar 21, 2004 4:22 am

Well, with the problem solved, i just wanted to say - that is one AWESOME plane! great work!
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