by Han » Wed Mar 10, 2004 5:57 am
oh..watch it dano...I still think it's one of the best graphics engines ever designed. Sure it can't follow the stuff of some shoot um up games, but then again, those games bring multi gigahertz processors on their knees by just trying to display 50.000+ poly scenes. In a very tiny world compared to FS..
Earlier there was talk of implementing bumpmaps, and I'm pretty sure that graphic enginewise it's very easy to do. I think it's more of a marketing decision not to use it, since it will create another burden on the PC...but I sure want it...
Pilots are the best computers we can put aboard aircraft, and the only ones that can be massproduced with unskilled labor..