How to merge and compile 2

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How to merge and compile 2

Postby Woodylepic » Wed Jan 28, 2004 6:51 pm

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How to merge and compile 2
Last edited by Felix/FFDS on Wed Jan 28, 2004 6:54 pm, edited 1 time in total.
There is a 100pixle wide, and 10kb large, size limits on Avatars.

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Re: How to merge and compile 2

Postby data65 » Sat Jan 31, 2004 11:54 pm

Do you get and error when you try to export? Have you tried reseting scale for the animated parts?
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Re: How to merge and compile 2

Postby Woodylepic » Mon Feb 02, 2004 12:48 am

no i have no error but i have to coche the ignor warnings thing in option in mkmdl.exe otherwise i have error  but i have no error in fs2004  ; if i get a scale error i only reset the scale ! in gmax 8)
There is a 100pixle wide, and 10kb large, size limits on Avatars.

Thank you for doing your part to make this a better place for all who visit by observing these guidelines. :)
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