Anything to do with Aircraft Design, FSDS, G Max, Aircraft Animator, SDL Edit, etc. Novice or skilled - stop here & learn!
by Sterk » Sun Jan 04, 2004 5:55 pm
Ok,guys,after all this insanities with gear animation I concluded that the problem is the software that I work with...
I modeled and animated my aircraft with Maya-all
Last edited by
Sterk on Sun Jan 04, 2004 6:00 pm, edited 1 time in total.
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Sterk
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by Katahu » Sun Jan 04, 2004 8:51 pm
There is a plugin for Gmax that exports scenes to *.mdl files while still maintaining the animations.
You can find it on one of the FS2002 disks [I think] or you can find it on one of the FS2002 sdk's.
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Katahu
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by Firestriker » Mon Jan 05, 2004 1:24 am
I have been exporting from 3dmax with no problems at all using the PandaSoft X Exporter. Once you get the setup right, it works like a charm. It is the only alternative for those who don't have FS2002Pro with the gamepak but have 3dMax 4x. The converter that Microsoft provides is a command line utility and way over my head but the PandaSoft X Exporter has a GUI and is simple and WORKS.
Lou
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Firestriker
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by Sterk » Mon Jan 05, 2004 8:12 am
I have 3Dmax 5 and Pandasoft plug in,I tried to export just simple box even without textures-and makemdl failed to compile it,reporting such kind of error:
Error! 2 units/meter
But I set one unit=one meter and checked it million times...
2Katahu:
FS2002 SDK page has no this plug for download,if it had I wouldnt start this post...
And I wouldnt start this post if I had FS2002 pro...
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Sterk
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