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by wish_bear » Mon Oct 20, 2003 12:39 pm 
			
			Hi
I have read a lot about taking a Gmax file using makeMDL to get it into FS...but how do you take a 3ds model into FS? 
It does not appear to be able to export as a .X file - so you can't use makeMDL....how do you do it?
Thanks
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by Felix/FFDS » Mon Oct 20, 2003 1:15 pm 
			
			There are plugins for 3DSMax that will export to a DirectX file.
Check the FFDS Tutorials Section  for the process... It's a relatively recent tutorial there.
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by wish_bear » Mon Oct 20, 2003 2:01 pm 
			
			hi
I saw on on the FFDS forum for expoting Gmax to other formats, but not for 3 D studio max.
Do you know the title or who wrote it?
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by Felix/FFDS » Mon Oct 20, 2003 2:41 pm 
			
			
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by wish_bear » Mon Oct 20, 2003 3:01 pm 
			
			THANKS!
			
		 
		
			
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