by Deltawing » Tue Oct 07, 2003 4:37 pm
I want to know what you think about this. I am using a plane with 64 x 32 segments to make a 3D shape (please, no arguments about whether this is a good idea), and I have realised a problem. The segemnts are square not triangular, and mathematically, it is possible for four points to not be along the same plane. I want to know what happens to segments which are not planar, whether I should fix this by making them all triangular (a triangle can only be in one plane), and if there is a quick way to do this.
Keep the blue side up
D'wing