Hi all- new to the forum and very new to design. You can't even call it that yet-I am just getting my feet wet by tweaking other peoples stuff in order to learn a little.
My question is this:
Whats the point of an afterburner in Microsoft Flight Sim?
There are three places you can tweak this (that I know of):
-Game Key assignments in the game itself
-The aircraft config file: afterburner =1 or 0
-And also the .mdl file
Despite setting all these to say, "Yes I want an afterburner" I cannot tell any result.
Am I missing something? Maybe it's not possible and I just don't know.
Ideally I would like to be able to set a static thrust limit, say for example 17,000# and an afterburner limit to
25,000#.
Further, I would like to be able to see this on my RPM gauge as well (I realize that might be a separate issue).
Can this be done?
Thanks for you patience. Maybe this has been answered- if so i apologize.
By the way, I am a USAF instructor pilot (KC-135/T-37/T-38) if anyone has any questions.
Uncle