
Newbie here working on first plane in fsds. Plane is for CFS2.
Created a biplane tail dragger. Had to move entire plane in fsds so that front wheels would set on ground. Plane starts out half buried in the runway at beginning of free flight and single missions. After 3 seconds, plane jumps off the ground by about 3 scale feet and slams down onto runway (somtimes this causes plane to crash). If no crash, plane works fine.
I've fiddled with the COG but changes to that variable in the .air seems to do nothing.
Also, no matter what I change the fuselage angle to, the tail will not sit on the ground. I have created the gear points in fsds and used the appropriate tags but does not seem to help. Have manually changed the fuselage angle in .air but it has no effect. tail remains about 1 or 2 scale feet off the ground.
Can anyone help? Thanks.