by X_eidos2 » Sat Jun 21, 2003 5:37 am
Open the image file in MSPaint.
Select the box shaped "select" tool .
Drag a selection box around the part of of the image you want to make into one of your views. If the image is too big to fit on your screen at one time, you can use the scroll bars to move the image around and adjust the selection area untill you have all of the area you want.
Under edit click copy
Under file click new
Under edit click paste
Under file click save as - name your new file with a name that matches the view you've just made - something like airbus-right side.bmp
If you've gotten a small area of line drawing and a hugh area white space, you'll want to trim the picture. Move the line drawing up into the upper left area.
Move your cursor to the lower right area of the image to where you have the lower right area of the line work.
In a box underneath the paint color pallette you should see two numbers. These numbers change as you move the cursor over the image area. These are the co-ordinates of the cursor. Use these numbers to figure out the size of the image. Write down the numbers when you have the cursor in the lower right area of the line work.
Under the image menu click on "Attributes"
Type in the numbers for width and height and your image will be trimmed to a more workable size.
Save the image.
Now go read the tutorial on how to apply texture maps to boxes or planes in Gmax for use as templates. It's available at Felix's website.
Good luck on your project. If you're just learning MS Paint, learning Gmax will certainly be a challenge, but it can be done.