Thanks again Hagar

Felix, it is not seen at Gmax, but it's BMP, right size and format.
Here is what I did:
1. created new scene
2.added cylinder
3.added him UVW map
4.opened the Gmax material navigator
5.draged my texture (the Lavi paint scheme, white with a blue strip and the Lavi logo) on the cylinder, and it worked.
than I saved it, closed Gmax, and opened my Lavi file.
I Xrefed the same cylinder to the Lavi scene, added him UVW Map, draged the same file to the same object, just the different scene, and notihng happened again.............
Now is this weird or what? Any expert opinion?