The only problem is the textures when I export the model into FS2002 Why do they look so crap!!!!

Have a look in the picture below, can anyone give me a hand with this?

and this is how it looks in FSDS2 much better.

Hi I have aplied a top texture and works fine. The only thing is that I can't get the texture for the top right. The windows are at the midel of the fuse ad they become all blury.
Is there any way of playing a white texture to the top and that aply one to the right that will overwrite the top one? For example if apply the texture to the right and then the top, the top one wil overwrite the right one. Well I just need the opposite.
HELPPPPPPPPPP!!!!!
if you're not going to make any more adjustments to the fuselage "parts", the you can split off the "top" polygons into their own part (fuselage_top) and texture it that way.
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