Hi guys, I just read this post and can anyone explain how this works and why it is a sucker for the speed of the sim ...
I know what AA is and how it works but I'd like to have an explanation on the comment above ...
1. Disable AA in the sim and run it from your video card settings. Generally, 4xAA and 16xAF with vertical refesh set to ON will deliver a great visual.
2. Enable "Render to Texture" in the sim
3. Enable "Trillinear Filtering" in the sim
4. Enable "Transform and lighting"
5. Mip Quality to "4" for ATI (usually no higher) and higher for Nvidia (depends on the card)
6. Hardware render lights to 8
7. Set Global texture size to MASSIVE (highest if your card can handle it)
Set the resolution to the native resolution of your monitor... higher will kill resources and make sure it is set to x32.
AA in the sim is software render... AA on your video card is hardware accelerated.