Reducing Ground Texture Blurr

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Reducing Ground Texture Blurr

Postby edzmen » Tue Jul 12, 2005 4:13 pm

What are the best settings for reducing blurring of landscape textures when viewed from altitude?

Im having problems with mine blurring beyond a radius of about 7 miles around my plane.

It hampers the realism of the game and is bugging me. Is it just that more memory needs to be freed up??
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Re: Reducing Ground Texture Blurr

Postby wealthysoup » Tue Jul 12, 2005 4:34 pm

Do you mean that the ground further away from your plane blurs as in goes sort of fuzzy when you move the plane.If you are then you could try reducing the mip mapping quality in fs display setup.I was having a problem with distant terrain as well when I had mip mapping quality too high so i turned it down and it worked fine.
Last edited by wealthysoup on Tue Jul 12, 2005 4:35 pm, edited 1 time in total.
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Re: Reducing Ground Texture Blurr

Postby the_autopilot » Tue Jul 12, 2005 4:54 pm

Increasing the FSAA might also help.
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Re: Reducing Ground Texture Blurr

Postby edzmen » Tue Jul 12, 2005 6:05 pm

Do you mean that the ground further away from your plane blurs as in goes sort of fuzzy when you move the plane.


Yes i do - lol - you explained it much better than me! :)

Thanks for that i'll try reducing MipMz - i had mine on full so that may be the cause...

Whats FSAA?? Is that connected to the graphics card drivers??

Thanks for your help! ;) :)
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Re: Reducing Ground Texture Blurr

Postby Skligmund » Wed Jul 13, 2005 12:09 am

Seems to me there is a setting in the FSconfig that has to do with drawing distance precision.... maybe not, I might be thinking of the terrain mesh detail.....
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Re: Reducing Ground Texture Blurr

Postby wealthysoup » Wed Jul 13, 2005 7:55 am

Whats FSAA??


FSAA is short for full screen anti aliasing and can probably be changed in your graphics card setup screen which should be in the taskbar at the bottom right of your desktop.
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Re: Reducing Ground Texture Blurr

Postby Fozzer » Thu Jul 14, 2005 4:51 pm

Don't forget, that in real life the scenery in front of you will always be blurred because of cloud, fog, mist, smoke, etc.

It is very rare that you can clearly see objects further than 5 miles from you.

Take a look at a real photograph of a real aeroplane in the air and note the scene in the distance...it will be blurred....!

Set your scenery rendering distance to no more than 10 miles.
That will be more realistic...and speed up your frame rates...!!

Cheers...!

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Re: Reducing Ground Texture Blurr

Postby congo » Mon Jul 18, 2005 12:29 pm

This is what my Terrain section looks like in the fs9.cfg file......

;
[TERRAIN]
TERRAIN_ERROR_FACTOR=100.000000
TERRAIN_MIN_DEM_AREA=10.000000
TERRAIN_MAX_DEM_AREA=100.000000
;
;
TERRAIN_MAX_VERTEX_LEVEL=20
;                                                                    18 = 150m DEM
;                                                                    19 = 75m DEM
;                                                                    20 = 37m DEM
;                                                                    21 = 19m DEM
;
TERRAIN_TEXTURE_SIZE_EXP=8
;This controls the terrain texture size. Valid values are:
;8 = 256x256
;7 = 128x128
;6 = 64x64
;
;
TERRAIN_AUTOGEN_DENSITY=5
;
TERRAIN_USE_GRADIENT_MAP=1
;
TERRAIN_EXTENDED_TEXTURES=1
;
TERRAIN_DEFAULT_RADIUS=9.800000 ; This is the default
;radius in textures for all rings, default is 2.5
;
TERRAIN_EXTENDED_RADIUS=4.800000 ; This is the radius
;used for the inner ring when the extended texture ring is turned on, default is 4.0
;
TERRAIN_EXTENDED_LEVELS=1242456      ; changed
;This works EXCELLENT for clear, extended ground textures.
;

So, as you can see, there is plenty of stuff to mess about with.........  ;D
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Re: Reducing Ground Texture Blurr

Postby edzmen » Mon Jul 18, 2005 2:02 pm

Thats great thanks! :)

Where do i find the fs9.cfg file in the fs9 directory??
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Re: Reducing Ground Texture Blurr

Postby congo » Tue Jul 19, 2005 3:05 am

C:\Documents and Settings\YOUR NAME\Application Data\Microsoft\FS9

;)
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Re: Reducing Ground Texture Blurr

Postby edzmen » Tue Jul 19, 2005 9:43 am

It doesn't appear to be there?

I ran a search of my computer and It couldn't find a folder called 'Application Data'...

Any ideas where else the file might be located???
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Re: Reducing Ground Texture Blurr

Postby congo » Tue Jul 19, 2005 11:51 am

Err, I'm sorry, I took it for granted that you have Win XP as an op sys.

I don't know where it is on other operating systems.

If you DO have WinXP, then it must be a hidden folder under your settings. You need to "unhide" your system folders and set your windows up to see what's actually on your PC.

XP sucks in the way it hides everything important from the user.

Open any window, go to TOOLS in the menu, select Folder Options and click the view tab. Go in there and make some adjustments - Show and Unhide things. SCARY!
Last edited by congo on Tue Jul 19, 2005 11:54 am, edited 1 time in total.
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Re: Reducing Ground Texture Blurr

Postby edzmen » Tue Jul 19, 2005 12:06 pm

Yes i do have XP - and thanks for that help - ive just unhidden all my folder files and ive found the fs9 cfg file now.

Ill have a play around with it...

Huge thanks for your help! ;) 8)
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