Polygon effect?

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Polygon effect?

Postby Rich H » Tue Dec 08, 2009 6:00 pm

How come, on generally older games, you tend to get this polygon sort of look if you're panning near the sun?
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Re: Polygon effect?

Postby JakesF14 » Wed Dec 09, 2009 7:57 am

How come, on generally older games, you tend to get this polygon sort of look if you're panning near the sun?


I get it on my FS2004 also - when looking into the sun , or near, as you said. Dont know why. But here on SimV is a few very clever guys chaps persons that knows the answer  ;)
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Re: Polygon effect?

Postby Fozzer » Fri Dec 11, 2009 11:03 am

Polygon is a deceased Parrot....a dead Parrot....A Parrot which is no more... ::)...!

Paul....Pretty Polly.... 8-)...!
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Re: Polygon effect?

Postby JakesF14 » Fri Dec 11, 2009 12:21 pm

Polygon is a deceased Parrot....a dead Parrot....A Parrot which is no more... ::)...!

Paul....Pretty Polly.... 8-)...!

Paul, you always make me laugh!  Sharp! Hie hie hie!
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Re: Polygon effect?

Postby machineman9 » Fri Dec 11, 2009 5:05 pm

Are you talking about a lens flare?

I believe it is typically in older games just to be an impressive feature. Through the development of games everyone was trying new things... So a lot of games had lens flare. Basically, if a new effect came out, everyone would try to encorporate it. If that didn't happen, games would still look like Pong. More recently, the effect has been improved and bloom seems to have taken over a bit. They've realised what is more realistic (as lens flare doesn't really happen through your eyes, but rather through things such as camera lenses)

Atleast, that is my thoughts about it, but I'm not entirely sure what you are referring to. My guess is just trying to keep up to date, at the time, and using the effects available.
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Re: Polygon effect?

Postby Rich H » Fri Dec 11, 2009 6:18 pm

Are you talking about a lens flare?

I believe it is typically in older games just to be an impressive feature. Through the development of games everyone was trying new things... So a lot of games had lens flare. Basically, if a new effect came out, everyone would try to encorporate it. If that didn't happen, games would still look like Pong. More recently, the effect has been improved and bloom seems to have taken over a bit. They've realised what is more realistic (as lens flare doesn't really happen through your eyes, but rather through things such as camera lenses)

Atleast, that is my thoughts about it, but I'm not entirely sure what you are referring to. My guess is just trying to keep up to date, at the time, and using the effects available.

Ah that makes sense.
This picture made me think about it. And I've seen it on a few computer simulations. http://205.252.250.26/cgi-bin/yabb2/YaB ... 1260224208
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