Dual video cards?

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Dual video cards?

Postby rootbeer » Sun Mar 04, 2007 11:05 pm

The ink was barely dry on the sales slip from my last upgrades when I began to think about building a new machine from parts of old ones I have laying around and parts from this present machine. My question is: "Would two vidcards like I have in this machine provide enough "graphics horsepower" to run FS10 at full-max settings in the dream machine I can almost see through the fog of my feeble mind? I am guessing I need a mobo that can handle a dual-core cpu, too? And slots for at least 4Gb of RAM, with capacity for 8Gb the real ticket to paradise? Comments, please...
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Re: Dual video cards?

Postby Gunny04 » Sun Mar 04, 2007 11:12 pm

Building from older computers would typically mean out of date I would imagine correct? And FSX is not a SLI enabled game so it wouldn't optimize it... would be a complete waste in my opinion. No current Technology can really run FSX at the moment, give it another year and the DX10 patch then Maybe, but as of now? not really. Sure you might max it out stock or come close... but what about addons? Not going to happen. In short, no you should just keep what you have and live with it until the technology catches up with FSX.

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Re: Dual video cards?

Postby rootbeer » Sun Mar 04, 2007 11:19 pm

Answers like this from smart kids who grew up on computers is why I love this place so much. Thanks...
emachines T6212; AMD Athlon64 3800+ (2.40 GHz; Venice core); Allied AL-B500E 500W power supply; 2048Mb PC3200 DDR400; Westinghouse LCM-22w2 wide-screen LCD monitor; eVGA e-GeForce 7900 GS KO X16 PCIe video card; Logitech Extreme 3D Pro flight controller;<
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Re: Dual video cards?

Postby Gunny04 » Sun Mar 04, 2007 11:25 pm

Well I am no hardware guru or expert I just know from past expierence and such. But it never hurts to ask if you are unsure  ;D. I am planning to dump 1000 into this ACER that I bought 6 months ago because of the changing world of technology is in an up roar it seems and it wouldn't make sence to me to build a 2000 dollar rig that will be useless in 6 months.

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Re: Dual video cards?

Postby ctjoyce » Sun Mar 04, 2007 11:43 pm

The other issue you are going to run into, beside incompatibility between parts (processor mobo etc) you also can't just slap any old PCI cards together and expect them to work. If you do a SLi rig, you need two SLi specific cards. Same with crossfire, you need a Crossfire mobo with two crossfire cards. People with say 4 PCI graphics cards plus one AGP or PCI-E card are just using those other cards to run extra monitors.

Old PC parts are good for HTPCs or FTP servers, or Linux boxes. But unless your like me and deem "old parts" 7900GTs and 960 Preslers, then you could run FSX maxed.

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Re: Dual video cards?

Postby congo » Mon Mar 05, 2007 12:12 am

Even when you use 2 cards in SLI or crossfire mode, you don't see the full power of the combined cards, but you might get 30-50% more performance in an application that supports multi-GPU's.

My feeling is that you are always better off with a single, more powerful card, unless money is no object, then you may as well get two of the best.

I wasn't aware that FSX did not support SLI ?

You'll find that dual cpu's are not fully supported under XP and that more than 2 ram slots will usually hinder performance. 8gb of ram is like having a swimming pool full of water to give a fish a drink :P Programs use a set amount of ram and that's it, any more is wasted.

If you tie a cat onto a rope and swing the rope around and the cat hits the wall, you haven't got enough room to swing a cat. So you go into a big shed, swing the cat, and the cat doesn't hit the wall, so you can comfortably swing the cat. It doesn't help anything at all if you go out into the rain to swing the cat, (unless you really, REALLY hate cats).  RAM is working space for the cpu, it needs enough room to perform it's functions without being restricted, and that's all.

As soon as ram becomes restricted, the software/cpu writes the data to the hard disk where it can later be retrieved as the cpu needs it again.
Because this "virtual ram" area on your hard disk is mechanical, and not magically suspended by electricity as in the system ram itself, the PC will slow down a LOT when it reads or writes to the hard disk virtual memory, (or page file).

Much software writes to the page file regardless of the amount of ram, including some windows functions. It is possible to use huge amounts of ram and run EVERYTHING in ram for a super fast system, but the system will usually crash when an error flag interupts the program because a read or write to the pagefile could not be performed.

If software did not page data when required, the program would crash as soon as the ram was used up.

RAM is expensive to make, the first 1 megabyte sticks were reported to cost about a million bucks here in Australia.... I'm not sure that is a fact, but cost of ram production has caused nearly all large software applications to use the pagefile because people could never afford to buy enough ram and the technology was limited in any case.

Thoeretically, we could all now use ram drives for computing, but the cheaper production of ram led to software coding that uses a lot more ram, you could say that coding has become very inefficient and sloppy because the programmers can waste huge chunks of ram to do very little work, but also, modern coding uses lots of little programs that are held in memory, or subroutines that are held in ram so they can be called up multiple times. The subroutines held in memory use a lot of ram. Program languages are a lot more hefty as well, using more ram in the final compiled programs. Programmers in the old days used very efficient coding languages that were closely tied to the hardware itself, and that was a very difficult thing to do apparently and it had to be done extremely accurately. There are still a few of these guys around, and you'll sometimes see a tiny application (a few kbs) that does a big job.

I'm an enthusiastic novice, not a programmer, so if I haven't explained this well, or made an error, please correct it if you know better.
Last edited by congo on Mon Mar 05, 2007 1:00 am, edited 1 time in total.
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Re: Dual video cards?

Postby Nick N » Mon Mar 05, 2007 3:21 am

FSX does use both cores in a dual core processor or dual slug system, even though it is not multithread
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Re: Dual video cards?

Postby richardd43 » Mon Mar 05, 2007 3:51 am

If we are talking about FPS, SLI does make a difference. I have run a single 7950 GX2 is single card mode then SLI and both cards in quad core mode. As I increase the number of boards in use the performance improves.

I can also set my sliders higher in quad mode and still keep my FPS above 20.
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Re: Dual video cards?

Postby rootbeer » Tue Mar 06, 2007 9:54 pm

Excellent responses, all! My head is swimming. I think a double martini is in order after that!!

My thoughts were to use a dual core chip to lessen the load from FS10 that would fall on just one chip and two video cards to ensure that the data being sent to the video portion of the system would never be so overwhelming on just a one-card system that lag and stuttering and general herky-jerkies would be seen on the screen. If this is not possible, then I guess I'll have to get used to what I'm seeing now...
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