Congo,
Even though directx 10 consoles havn't shipped to third party vendors yet dosn't mean that microsoft dosn't know enough to program it into their 1st party software.
What's a DX10 console? I think you are confused. A console is a game machine like a Playstation or Xbox. I understand that DX10 consoles are being readied but what has this got to do with FSX or anything relevant here?
Or do you mean they are testing the game on DX10 pre-release hardware? I had thought of that actually, but have no knowledge of it and don't pretend to surmise how smart Microsoft are or are not.
I am still confused though, FSX has been in developement for a long time, were the FSX programmers writing to DX10 routines from the start, even though those routines do no yet exist in their release versions? Is FSX going to be a "hybrid" sim that is compatible with the old DX and the new one built under microsoft?
What the heck is going on? You have some saying nothing will be compatible with DX9 or if it is, it will look like crap, yet Microsoft are going to release this title as a best seller?
I'm sorry, I'd like some answers from you doom merchants.
Why is this thread in hardware anyway? You're scaring me! :o


Mainboard: Asus P5K-Premium, CPU=Intel E6850 @ x8x450fsb 3.6ghz, RAM: 4gb PC8500 Team Dark, Video: NV8800GT, HDD: 2x1Tb Samsung F3 RAID-0 + 1Tb F3, PSU: Antec 550 Basiq, OS: Win7x64, Display: 24&