System specs:
AMD Athlon +3200xp (stock) Watercooled
3GB of DDR400 RAM
200GB SATA 10,000RPM HDD w/8mb Cache
Asus A7N8X-Deluxe Motherboard
ATI x700Pro w/512MB (Stock)
Soundblaster Live! Audigy 2 XG
520Watt Powersupply
Now am running these settings:
Display
Terrain Mesh: 100
Texture Size: High
Terrain Detail: Land Only
Water Effects: High
Dawn/Dusk Texture Blending: On
Extended Terrain Textures: On
Special Effects: High
Scenery Complexity: Extremely Dense
Autogen Density: Extremely Dense
Add-on Dynamic: On/Extremely Dense
Ground Shadows Cast Shading: On
Sun Glare + Lens Flare: Off (Those get tiring and don't really add to the game)
Aircraft
Aircraft Details: **High**
Virtual Cockpit Gauge: High
Reflections: On
A/C Cast Shadows: On
Landing Lights: On
Weather
Sight Distance: 80 miles
Cloud Drawing Distance: 40 Miles
3-D Cloud Percentage: 100%
Detailed Clouds: On
Cloud Coverage: Mx
Hardware
1600x1200x32
Target Frames: 35
Render To Texture: On
Transform and Lighting: On
Anti-Aliasing: OFF (I let my x700 run this)
Triliner Filtering
Mip Map: 4
Hardware Rendered Lights: 8
Global Max Texture: Massive
Sound
High
Traffic
100%
Yes, I can get 30-40FPS...even in New York or San Fran with 100% Traffic.
Now, here is what I don't understand. I can set the A/C Details to Ultra-High, but it will not save it at UH nor will it allows it to run UH...even if everything else is set to it's lowest settings.
I also set my ATI x700PRO to Quality settings...no change.
It seems that I am missing all the nice reflections and mirror-like textures on metels.
Here is what I was getting when I had AA turned on in fs9...but even with it off now, I still don't get the great graphics.
http://myweb.cableone.net/bschott/ac/2.JPG
What I would like (this is the same aircraft but taken from someone else)


These Screenshots came with the PROJECT OPENSKY BOEING 747-400
Can anyone help?