cfs3 or PF

The latest Air Battle game from Microsoft! Running on an entirely new platform, CFS3 is raising it's fair share of problems & opinions - Good & Bad!

Re: cfs3 or PF

Postby Woodlouse2002 » Mon Jan 03, 2005 8:37 pm

It probably worked just the same. But I never liked it. Deflection shooting's not my game anyway. I like to get on there tail and stay there intill they make a mistake, then bang.
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Re: cfs3 or PF

Postby AvHistory » Mon Jan 03, 2005 8:43 pm

Chuck,

IIRC both Anderson & Yeager are available.   This site, Simvation, is very slim when it comes to CFS3 stuff.

The most active site that I am aware of is the Outhouse http://www.cfcforums.com/index.php  which has a pretty extensive plane & skin library. They also have a load of utilities ads-ons & tutorial so y'all don't need to go through the same school of hard knocks we did with this sim.

Next would be Netwings http://www.netwings.org/cgi-bin/dcforum/dcboard.cgi.  Netwings also hosts all our old 100 or so CFS2 aircraft which are no longer supported by us.

Our CFS3 planes can only be downloaded from our AvHistory site for quality control reasons but skins for them are readily available at all the other sites.

Other planes that we contribute our files too are hosted on the visual creators site like Mathias's Ground Crew http://www.groundcrewdesign.com/ & MAW "Mediterranean Air War"  http://www.medairwar.com/  with a notation that they contain our files sets.

BTW Mathias & all the AvHistory team are members of "The Desert Rats" & helping in our own areas of expertise to get the MAW project completed.

You might want to check some of these places out when you get some time.

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Re: cfs3 or PF

Postby Chuck_Older » Mon Jan 03, 2005 8:50 pm

Hey Chuck,

How would you compare the 2 dynamic campaigns?

Thanks.



OK, this might be a tough one though.

FB- campaigns are much more varied, as are the aircraft. In FB you have a wider selection of aircraft by far I can choose, say, a Luftwaffe career, in the Army Group North, let's say. I can choose a rank, what model plane I want to start with, the unit I want to fly with, and the year I want to start my career. the sim will make the required choices 'jibe' so you can't fly a Me-262 in 1941, for example

The squadron is managed for you, mostly. You'll see a roster, with names and ranks, and if you click on one of them, you can open that pilot's docket, and see an abbreiviated 'log', listing their kills and so on. there's also a unit history, indicating who dised, who is a replacement, etc.

If you click on your name, you get a detailed log, including the types of a/c you shot down, where, and so forth

That part is great. The campaigns themselves are merely Good for the most part. Fly here, do that, standard stuff, but it's not stellar. It does what it needs to do, and nothing more.
Depending on where you are, and when it is, you may get newer aircraft to replace your current model
You do not influence the war at all, which doesn't bug me, I don't think any single pilot could have done this

I give the campaigns in FB a 7.5 out of 10, mainly because while the campaigns could be better, at least they don't fall flat on their faces, and little things are done right, like you can see how many La-5fns you shot down, for example.

You may even spot some Ace's aircraft in a campaign, which also helps me overlook it's weaker elements

In CFS3-

The campaign is radically different. You can 'screw up' and lose the war- you must make Strategic descisons for each mission.

When you start, you make a Character. A little silly in my opinion, but it does address the question of pilot experience, and I have to admit, at least MS tried to model it somehow. Now, you get experience points (very sparingly) to bolster your stats in Eyesight G Tolerance and Health, and also personal Prestige and Squadron prestige. Prestige is used to 'pull strings' and get mew aircraft earlier than is normal for the Squadron, and to 'purchase' (somehow) personal aircraft for yourself.

To fly a Campaign mission in CFS3, you first see a big map of western Europe. there's a front line, and all sorts of icons, but essentially, you click on the front line someplace, and then options for missions that affect that sector come up, in order of importance. the goal here is to push the front line past certain 'victory points' and Invasion areas, to weaken your enemy, advance your own ground forces (you can actually order a ground offensive, somehow), and deny your enemy a chance at your own victory locations

All well and good, if you want that. personally, I want to fly missions, see the sights, come home in one piece and lie about my exploits at the OC until lights out ;D

the missions themselves have much more 'feel' to them than the FB campaign missions, to me, although I did fly one FB mission as a VVS pilot that knocked my socks off, at night, against Finland, but in general, the CFS3 missions are better in the campaign. there certainly is more to see, and the ground scenery, while not as subtle as FB's is in general of higher quality. If the ground scenery in CFS3 had the subtle qualities of FB's it would look like the real thing

One thing about CFS3- you can land, re-arm, and make another sortie. Cannot do that in FB

The best aviation sim mission I ever played was a CFS3 campaign mission, at oh-dark-thirty, on June 6th, 1944. I saw warships off the Normandy coast fire on inland targets- and I could see the inland explosions from about 25K feet in my P-47 :o that was a "WOW" moment

FB seems to make a cleaner definition between the planes and the ground than CFS3 does, to me. I still lose a/c against the ground in FB. But in CFS3 it is maddeningly easy

FB does a lot of things right in career mode. What it does wrong, CFS3 does right. What CFS3 does wrong in it's campaign, FB does right

the variety of campaings, nationalities to fly for, and aircraft choice are big pluses for FB, as are the accurate unit markings that are just simply there.

CFS3 doesn't have the accuracy in unit markings, it has a limited selection of nationalities to fly for, and the plane selection is restrictive compared to FB

One huge difference-

In FB, you can make user made missions and static campaigns "out of the box". You place ground units, detail bits like oil barrels, static ground a/c, flying a/c, etc, and make your missions.

CFS3 has no such thing, out of the box. I am quite interested in the 3rd party mission builder for CFS3, i have not seen it yet
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Re: cfs3 or PF

Postby Mathias » Tue Jan 04, 2005 4:09 am

Chuck, a couple of CFS3 must haves:
NEK - Nationality Expansion Kit, available here at Simviation.
Expands the country list to 19. Required for a number of addon planes such as the AvHistory USN, FAA IJN aircraft.
You may want to get the latest file and check the readme for the essential files you need, note not all are required unless you want to hear radio chatter and such for a specific country.

Winding Man's scenery, available at SimOuthouse, link above in Bear's post.
Replaces the ground tiles with new textures, expands to 5 seasons, gives you lots of options to customize your terrain, also gives advice on how to tweak your terrain to get rid if this texture ring (crisper ground tiles)

Effects by Charlie or fox, it's in the eye of the beholder, also at SimOuthouse.
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Re: cfs3 or PF

Postby RocketDog » Tue Jan 04, 2005 11:37 am

This thread has piqued my interest enough that I think I will order a copy of CFS3 and Firepower and spend an evening d/ling the 1% aircraft.

Two quick Q though. Firstly, is the CFS3 TIR support "enhanced mode" (i.e., has a centred view direction and scalable motion) or is it "mouse look"?

Secondly, is CFS3 as per FS2004 where the whole world is available (if crudely modelled) or does it have specific maps as in FB?

Regards,

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Re: cfs3 or PF

Postby AvHistory » Tue Jan 04, 2005 11:57 am

http://www.naturalpoint.com/trackir/games/cfs3.html

CFS3 is not a whole world map.  Only western Europe is MS modeled in the game as a single map, but teams like GC & MAW are expanding that to include the Med & Pacific.  I am not a terrain guy so really can't talk about it with any knowledge other then it works.

Word to think about.  If online play is your thing CFS3 will be a problem for you as the anti cheat features makes it impossible to get compatibility with other unless you are effectively a mirror image of them

Example if we make a single change to one of our planes that plane will lock us out until the others adopt it.

Personally I think all the anti cheat stuff is just so much wasted overhead.  If a guys is a cheat don't fly with him.

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Re: cfs3 or PF

Postby Cherokee » Tue Jan 04, 2005 4:25 pm

Ok, that being said, where is the best place to play online with CFS3?
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Re: cfs3 or PF

Postby AvHistory » Tue Jan 04, 2005 5:49 pm

Can't help you there I only test CFS3 on-line not play it.

My on-line game of choice is Falcon 4.0/SP4 which IMHO is the only true simulator available for the home computer.  

Requiring 105 individual steps (button pushes, switch throws, lever moves) to go from a cold start to the 'ready to taxi' call & being able to operate the games avionics/weapons systems right out of the USAF's own F-16C Dash One set it apart :)

Also lets you have time for coffee as it takes 5-6 minutes for the inertial guidance system to spool up & find out where on the simulated planet the plane is.

Y'all might want to check at SimOuthouse as its pretty active in CFS3 guys who play online regularly.

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Re: cfs3 or PF

Postby arjisme » Tue Jan 04, 2005 7:12 pm

My on-line game of choice is Falcon 4.0/SP4 which IMHO is the only true simulator available for the home computer.  

I picked that up real cheap a little over a year ago, but it has been sitting on my shelf ever since.  I installed it and toyed around, but decided I didn't have the time to invest in learning all there is to learn in that sim.  Don't get me wrong -- at some point I will install it, patch it, and set it up with all the great add-ons and then immerse myself.  I loved Falcon 3.0 and look forward 4.0.  But IL2 sidetracked me for now.  I've always loved WWII sims and it certainly is far simpler to just jump in the cockpit, fire up the engine, point the plane at the enemy and squeeze the trigger.   ;D

Edit:  Does Falcon 4.0 have multiplayer capability?  Is there an active community playing it online?
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Re: cfs3 or PF

Postby Cherokee » Tue Jan 04, 2005 9:20 pm

Hey Bear,

Do you use any of the BMS  stuff?  I recently got "reacquainted" with the sim and tried the FF3.  I found the frame rates to be very poor as compared to sp3 and bms last year on this same computer.
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Re: cfs3 or PF

Postby AvHistory » Tue Jan 04, 2005 9:27 pm

No have not used it...trying to stay with a clean SP4 version....machine is getting long in the tooth :(

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Re: cfs3 or PF

Postby Cool_Hand » Tue Jan 04, 2005 10:15 pm

Bear,

Since this topic has kind of switched gears,  What sites do you reccomend for F4 and install?  I understand 'the dance' is no longer necessary.  SP4 or Freefalcon?  I haven't played in a while and have not kept up with the Jones.  Thanks for the info.  Cheers.

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Re: cfs3 or PF

Postby arjisme » Tue Jan 04, 2005 10:38 pm

One more quick question on F4.0  ;D:  I'm guessing no, but does it support TrackIR?
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CH,Re: cfs3 or PF

Postby AvHistory » Tue Jan 04, 2005 11:37 pm

Last edited by AvHistory on Tue Jan 04, 2005 11:53 pm, edited 1 time in total.
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Re: CH,cfs3 or PF

Postby arjisme » Wed Jan 05, 2005 12:59 am

CH,
arjisme,

http://www.naturalpoint.com/trackir/games/f4.html

They have a nice demo film of an A-10 passing under an F-16 left to right I think with the sim pilots view following it.

Cool!  Nice to know (I guess I could have checked there myself -- doh!)

Re: framerates:  I don't believe for one second the sim runs like a slide show.  Possibly that would happen if your machine was sub-par and/or you completely maxed the graphics to get some nice screenshots.  But I am sure it is unfair criticism to suggest that what you get with CFS3 is a slide show.  Besides, I am sure Chuck would have chimed in with that in his earlier comments on it.

Interesting how no one at UBI answered your flight model questions but are now talking frame rates & mud on the cockpit floor.

I dunno.  I thought I got some decent enough answers from some folks.  And, yeah, got some crap answers too (as expected).
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