cfs3 or PF

The latest Air Battle game from Microsoft! Running on an entirely new platform, CFS3 is raising it's fair share of problems & opinions - Good & Bad!

Re: cfs3 or PF

Postby AvHistory » Sun Jan 02, 2005 7:07 pm

>>>guys , planes actually will stall in RL , CFS is a arcade noobie joke BS game when it comes to replicating this

you cant just yank on the stick to your hearts content in a real plane , but you can in CFS<<<

Interesting comment - y'all know this from personal experience ace?


http://www.avhistory.org/bear257Images/p51test1.avi
CFS3 yanked stick P-51D-30


http://www.avhistory.org/bear257Images/p38p1.avi
P-38J Engine takeoff single engine failure

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Re: cfs3 or PF

Postby arjisme » Sun Jan 02, 2005 7:19 pm

Oh shut up and go back to Ubi-land.

I saw someone earlier in this thread describe the IL2 site as "Ubizoo".  The civility here leaves a lot to be desired, from what I've seen thus far.

You guys might want to keep some things in mind.  Some folks, me for instance, have not tried CFS yet.  I might be interested and you have a great opportunity to sell me (and others) on it.  But that won't work by bashing a sim I already like.  Also, the game itself can make an impression, but so can its community.  I can hardly say that folks at the IL2 site are paragons of civility and manners, but I was into the sim before I found that site, so I pick the wheat from the chaff there.  However, I'm less inclined to be bothered trying a game if the community supporting it is a big turn off.  No great loss to anyone here, I am sure.  But if you guys are really interested in evangelizing what you consider to be a great game, you might consider how effective you are with the comments you choose to make.  
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Re: cfs3 or PF

Postby Chuck_Older » Sun Jan 02, 2005 7:28 pm

I saw someone earlier in this thread describe the IL2 site as "Ubizoo".  The civility here leaves a lot to be desired, from what I've seen thus far.

You guys might want to keep some things in mind.  Some folks, me for instance, have not tried CFS yet.  I might be interested and you have a great opportunity to sell me (and others) on it.  But that won't work by bashing a sim I already like.  Also, the game itself can make an impression, but so can its community.  I can hardly say that folks at the IL2 site are paragons of civility and manners, but I was into the sim before I found that site, so I pick the wheat from the chaff there.  However, I'm less inclined to be bothered trying a game if the community supporting it is a big turn off.  No great loss to anyone here, I am sure.  But if you guys are really interested in evangelizing what you consider to be a great game, you might consider how effective you are with the comments you choose to make.  



One of the 'level-heads' at the FB boards :) Yes, this thread is a sort of cross-pollination between the sims. I'm sure that just like in UbiLand, there is a core group of members who make the community here. Don't let a single thread define the CFS3 community; I wouldn't want that to define the FB one
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Re: cfs3 or PF

Postby arjisme » Sun Jan 02, 2005 7:33 pm

http://www.avhistory.org/bear257Images/p38p1.avi
P-38J Engine takeoff single engine failure
Thanks for posting that.  The game looks great!

I assume you can configure joystick sensitivity?

For folks saying planes stall too easily in IL2/FB, did you guys adjust your joystick settings?  Also, did you experience this with recent patches and/or expansion packs applied?  I have not had any issues with unexpected stalling since about the IL2 1.0 days.  And, with PF, I can't recall the last time I did stall and spin.  This may be due, in part, because I have become pretty good at being aware of my airspeed and trying not to be too agressive with the joystick.  
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Re: cfs3 or PF

Postby Woodlouse2002 » Sun Jan 02, 2005 7:34 pm

No one can tell you which is the better game. One camp will tell you one thing, the other another. Buy CFS3, and make your own conclusions. It's the only way to do it. This argument will go on for ever, and when it ends no one will have changed their opinion. So either stick with PF or what ever your playing, or buy CFS3 and make your own comparisons and conclusions. Don't rely on the opinions of others.
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Re: cfs3 or PF

Postby AvHistory » Sun Jan 02, 2005 7:35 pm

>>>Especailly on Big Beautiful Doll it seems to me to have some clearly defined angular highlights that spoil the illusion, on the vertical tail.<<<

Image

I am not really sure what you are referring to in the "highlights". Reflections are generated real time as the plane rolls & are not part of the skin design.  

So when you hit the screen button you get a frozen moment in time that is never really the same twice.

I don't know if anyone has any AVG's Curtiss H81A-2 Tomahawks done.  MAW will have a P-40 desert series; will have to look into the variants.

>>>What's the skinning scene like, and how easy is it to skin? Can i get away with just Paint, like in FB/PF?<<<

Mathias is the visuals guru & can better answer that but I use an old version PSP4 that came with my website creator to do some skins.

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Re: cfs3 or PF

Postby Mathias » Sun Jan 02, 2005 7:37 pm

LOL, arjisme, don't you know "UbiZoo" is a fixed term even amongst IL-2 fans and developers for this board over there.
Talking about civilty, you don't want me to quote portions from that other threat or those who have started the crap right here in this very threat?
It's usually you guys who are unable to stick to your thing and run around spamming other boards.
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Re: cfs3 or PF

Postby Chuck_Older » Sun Jan 02, 2005 7:39 pm

On the first pic, the highlight forms a line that shouldn't be there- obviously, it isn't there in the second- probably a one time thing, like you mentioned.

Any pics of damaged a/c?
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Re: cfs3 or PF

Postby Mathias » Sun Jan 02, 2005 7:40 pm

Chuck, CFS3 aircraft use a base mape, a specular level map and a reflection level map plus a mosaic file which holds information for damage/unit codes/ noseart overlays.
As Bear points out specular shine and reflections are rendered in real time.
The advantage of those maps is that you can include/exclude (or just level out) certain areas from reflections/specularity just as it would happen on a real plane due to dirt, oil and such and of course position relative to light sources and such
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Re: cfs3 or PF

Postby Mathias » Sun Jan 02, 2005 7:57 pm

Texture format is DDS.
You can of course use M$ Paint to make skins, needless to say that you'll get better results when using programs such as Photoshop or paint shop pro.

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Re: cfs3 or PF

Postby AvHistory » Sun Jan 02, 2005 8:04 pm

arjisme,

>>>I assume you can configure joystick sensitivity?<<<

Yes

It might interest you to know that despite CV8_Dudeness claims that we are noobiees (whatever) the core AvHistory team has pretty much been involved in design development & testing of flight sims going back to the late 1980's.  

We have been providing public modifications to sims since the early 1990's.  The fact that we are still around after all this time & are still generating 10's of thousands of downloads might suggest we are doing something right.

I would not be overly shocked to see our planes at some historical combat flight museums as part of their demo packages.

The first sim I was involved with as an outside tester was Chuck Yeager's Air Combat. Others that I have worked on includes the USNF/FA series, Falcon series, Flanker series, CFS series, WWIIOL & a bunch of lesser titles. The others have similar experience.

All the key flight model guys are pilots only one of which is purely civil. One is an licensed aerobatic instructor pilot who's day job is developing fluid dynamics software. Air is a fluid :).  

Three others are military, two ex-fighter pilots (one now a contract worker flight testing for NASA) the third is still in service & flys C-130's for the USAF. He does most of out multi engine prop work.

The guy who does our Russian aircraft recently joined Eagle Dynamics (Flanker series creator) and is working on LOMAC's flight models.

The visuals like the Fw-200 above are created by people like Mathias of The Ground Crew & painted by a large number of different guys who just like to do planes.

For us its purely a hobby as we all have day jobs are retired or in my case both.

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Re: cfs3 or PF

Postby roybaty » Sun Jan 02, 2005 8:10 pm

Okay I'll admit I don't have and have never played MCFS3. I had both MCFS 1 and 2. 1 & 2 didn't impress me very much, and I will only get MCFS3 if I see it on a rack for $5, I can only make a mistake so many times before I learn.

My primary problem is I just don't understand some of the statements about PFs FM. These comments about stalling easily seem very odd since many of us playing PF say the EXACT OPPOSITE about stall behavior. Many in PF think planes should be stalling more easily.

Basically it sounds like a few of you gave it a whirl and narrowed your vision to only find things to dislike without really investigating the game or reading the PF forums.

Is PF perfect, hell no. As has been said earlier MCFS3 has some nifty eye candy/weather/and mission building features which we would love to have in the FB/PF engine.

Take note I have said nothing to criticise MCFS3 as I have not tried it, I simply wonder how some of you have developed what appear to be gross misconceptions about PF.  ???
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Re: cfs3 or PF

Postby AvHistory » Sun Jan 02, 2005 8:38 pm

>>>Many in PF think planes should be stalling more easily.<<<

First just to set a base...do you agree a stall is a stall & a spin is a spin.  Two seperate & distint functions in that you can stall & not spin.

Just something to think about.
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Re: cfs3 or PF

Postby arjisme » Sun Jan 02, 2005 9:08 pm

LOL, arjisme, don't you know "UbiZoo" is a fixed term even amongst IL-2 fans and developers for this board over there.
Talking about civilty, you don't want me to quote portions from that other threat or those who have started the crap right here in this very threat?
It's usually you guys who are unable to stick to your thing and run around spamming other boards.
You aren't telling me anything new, believe me.  If you re-read what I posted you would see that I acknowledge that.  

The point, though, was you guys think this place is better.  For now, it remains to be seen, based on some of what I've seen in this thread.  Still, I consider the jury out, since it would be unfair to draw a fast conclusion based on my limited exposure here.  I'm just not impressed with some people's attitudes here thus far.
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Re: cfs3 or PF

Postby AvHistory » Sun Jan 02, 2005 9:19 pm

arjisme

But we keep our bad attitudes to ourselves on our own board.

Don't think you will find me or the others running to PF sites or to UBI to thump Oleg's game.

Even the debates we had with Oleg himself were at our house in CFS forums not his.

Am sure because I have see it myslf as I know you have when the same question is asked at UBI or another PF site, y'all would be unable to count the number of CFS sucks,  MS sucks,  Bill gates sucks & anything that's not Oleg's sucks posts.

Some new guy signs up at UBI & wants to become one of the boys real quick he just starts a CFS sucks thread  ;D

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