by NoseDive » Thu May 20, 2004 2:53 am
I find that the AI dogfighting is getting a bit predictable, certainly at low-level, where I like to hang out, even when up against aces. Opponent either goes into a wide arc or goes into a steep dive, pulls up steeply into a stall turn then rolls out, usually to the right. It's just a matter of predicting where he's going to go into the stall and wait for him there - a bit of a turkey shoot. I generally wander off and hit a few ground targets because I get bored.
I have even started going up with two or three against six or more (which I suppose is a bit more reminiscent of the BoB) just to give myself a chance of getting shot down occasionally (sorry, sounds as if I'm bragging, but I'm not - the bad guys just don't seem to be the feared aces I was expecting.)
5,000 feet, full flaps, throttle down, head down, butt up, here we go! NoooseDiiiiiive!!!